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A brief introduction to the abstract factory pattern in C++ design patterns

黄舟
黄舟Original
2017-01-17 13:35:471206browse

Abstract Factory Pattern (Abstract Factory): Provides an interface for creating a series of related or interdependent objects without specifying their specific classes.

Pattern implementation:

[code]//create ProductA
class ProductA{
public:
    virtual void Show() = 0;
};

class ProductA1: public ProductA{
public:
    void Show(){
        std::cout << "I&#39;m ProductA1\n";
    }
};

class ProductA2: public ProductA{
public:
    void Show(){
        std::cout << "I&#39;m ProductA2\n";
    }
};

//create ProductB
class ProductB{
public:
    virtual void Show() = 0;
};

class ProductB1: public ProductB{
public:
    void Show(){
        std::cout << "I&#39;m ProductB1\n";
    }
};

class ProductB2: public ProductB{
public:
    void Show(){
        std::cout << "I&#39;m ProductB2\n";
    }
};

class Factory{
public:
    virtual ProductA *CreateProductA() = 0;
    virtual ProductB *CreateProductB() = 0;
};

class Factory1: public Factory{
public:
    ProductA *CreateProductA(){
        return new ProductA1();
    }

    ProductB *CreateProductB(){
        return new ProductB1();
    }
};

class Factory2: public Factory{
public:
    ProductA *CreateProductA(){
        return new ProductA2();
    }

    ProductB *CreateProductB(){
        return new ProductB2();
    }
};

template <typename T>
void del(T* obj){
    if( obj != NULL){
        delete obj;
        obj = NULL;
    }
}

Client:

[code]int main(){
    Factory *factoryObj1 = new Factory1();
    ProductA *productObjA1 = factoryObj1->CreateProductA();
    ProductB *productObjB1 = factoryObj1->CreateProductB();

    productObjA1->Show();  //Output: I&#39;m ProductA1
    productObjB1->Show();  //Output: I&#39;m ProductB1

    Factory *factoryObj2 = new Factory2();
    ProductA *productObjA2 = factoryObj2->CreateProductA();
    ProductB *productObjB2 = factoryObj2->CreateProductB();

    productObjA2->Show();  //Output:I&#39;m ProductA2
    productObjB2->Show();  //Output:I&#39;m ProductB2

    del(productObjB2);
    del(productObjA2);
    del(factoryObj2);
    del(productObjB1);
    del(productObjA1);
    del(factoryObj1);

    return 0;
}

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