5. Gradient color filling
You need to use two brushes:
LinearGradientBrush(LinearGradientBrush)
PathGuadientBrush(PathGuadientBrush)
private void button4_Click(object sender,System.EventArgs e)
{
/ /Drawing surface
Graphics g =this.pictureBoxII1.CreateGraphics();
g.FillRectangle(Brushes.White,this.pictureBoxII1.ClientRectangle);
//Define a linear gradient brush
LinearGradientBrush lgbrush =
new LinearGradientBrush(
new Point(0, 10),
new Point(150, 10),
Color.FromArgb(255, 0, 0),
Color.FromArgb(0, 255, 0));
Pen pen = new Pen(lgbrush);
//Draw a straight segment with a linear brush gradient effect pen and fill a rectangle
g.DrawLine(pen, 10, 130, 500, 130);
g.FillRectangle(lgbrush, 10, 150, 370, 30);
//Define the path and add an ellipse
GraphicsPath gp = new GraphicsPath();
gp.AddEllipse(10, 10, 200, 100) ;
//Use this path to define the path gradient brush
PathGradientBrush brush =
new PathGradientBrush(gp);
//Color array
Color[] colors = {
Color.FromArgb(255, 0, 0 ),
Color.FromArgb(100, 100, 100),
Color.FromArgb(0, 255, 0),
Color.FromArgb(0, 0, 255)};
//Define color gradient ratio
float[] r = {0.0f, 0.3f, 0.6f, 1.0f};
ColorBlend blend = new ColorBlend();
blend.Colors = colors;
blend.Positions = r;
brush .InterpolationColors = blend;
//Fill a rectangle outside the ellipse
g.FillRectangle(brush, 0, 0, 210, 110);
//Define a second path gradient brush with the path added to the ellipse
GraphicsPath gp2 = new GraphicsPath();
gp2.AddEllipse(300, 0, 200, 100);
PathGradientBrush brush2 = new PathGradientBrush(gp2);
//Set the center point position and color
brush2. CenterPoint = new PointF(450, 50);
brush2.CenterColor = Color.FromArgb(0, 255, 0);
//Set the border color
Color[] color2 = {Color.FromArgb(255, 0, 0)};
brush2.SurroundColors = color2;
//Use the second gradient brush to fill the ellipse
g.FillEllipse(brush2, 300, 0, 200, 100);
}
6, GDI+ Coordinate system
Universal coordinate system - user-defined coordinate system.
Page coordinate system - virtual coordinate system.
Device coordinate system - screen coordinate system.
When the units of the page coordinate system and the device coordinate system are both pixels, they are the same.
private void button10_Click(object sender, System.EventArgse)
{
Graphics g = this.pictureBoxII1.CreateGraphics();
g.Clear(Color.White);
this.Draw(g);
}
private void Draw(Graphics g)
{
g.DrawLine(Pens.Black, 10, 10, 100, 100);
g.DrawEllipse(Pens.Black, 50, 50, 200, 100);
g.DrawArc(Pens.Black, 100, 10, 100, 100, 20, 160);
g.DrawRectangle(Pens.Green, 50, 200, 150, 100);
}
private void button5_Click(object sender, System.EventArgs e)
{
//Shift left
Graphics g = this.pictureBoxII1.CreateGraphics();
g.Clear(Color.White);
g. TranslateTransform(-50, 0);
this.Draw(g);
}
private void button6_Click(object sender, System.EventArgs e)
{
//Shift right
Graphics g = this .pictureBoxII1.CreateGraphics();
g.Clear(Color.White);
g.TranslateTransform(50, 0);
this.Draw(g);
}
private void button7_Click(object sender , System.EventArgs e)
{
//Rotate
Graphics g = this.pictureBoxII1.CreateGraphics();
g.Clear(Color.White);
g.RotateTransform(-30);
this.Draw(g);
}
private void button8_Click(object sender, System.EventArgs e)
{
//Enlarge
Graphics g = this.pictureBoxII1.CreateGraphics();
g. Clear(Color.White);
g.ScaleTransform(1.2f, 1.2f);
this.Draw(g);
}
private void button9_Click(object sender, System.EventArgs e)
{
//Reduce
Graphics g = this.pictureBoxII1.CreateGraphics();
g.Clear(Color.White);
g.ScaleTransform(0.8f, 0.8f);
this.Draw(g) ;
}
7. Global coordinates - transformation will have an impact on every primitive on the drawing surface. Usually used to set a universal coordinate system.
The following program moves the original fixed point to the center of the control, and the Y-axis is facing upward.
//First draw a circle
Graphics g = e.Graphics;
g.FillRectangle(Brushes.White, this.ClientRectangle);
g.DrawEllipse(Pens.Black, -100, -100, 200, 200);
//To make the y-axis point forward, it must be mirrored relative to the x-axis
//The transformation matrix is [1,0,0,-1,0,0]
Matrix mat = new Matrix(1, 0, 0, -1, 0, 0);
g.Transform = mat;
Rectangle rect = this.ClientRectangle;
int w = rect.Width;
int h = rect.Height ;
g.TranslateTransform(w/2, -h/2);
//With the origin as the center, make a circle with a radius of 100
g.DrawEllipse(Pens.Red, -100, -100, 200, 200);
g.TranslateTransform(100, 100);
g.DrawEllipse(Pens.Green, -100, -100, 200, 200);
g.ScaleTransform(2, 2);
g.DrawEllipse(Pens.Blue, -100, -100, 200, 200 );
8. Local coordinate system - only certain graphics are transformed, while other graphic elements remain unchanged.
protected override void OnPaint(PaintEventArgs e)
{
Graphics g = e.Graphics;
//The client area is set to white
g.FillRectangle(Brushes.White, this.ClientRectangle);
/ /y axis is facing up
Matrix mat = new Matrix(1, 0, 0, -1, 0, 0);
g.Transform = mat;
//Move the coordinate origin to the center of the form
Rectangle rect = this.ClientRectangle;
int w = rect.Width;
int h = rect.Height;
g.TranslateTransform(w/2, -h/2);
//Draw an ellipse in global coordinates
g.DrawEllipse(Pens.Red, -100, -100, 200, 200);
g.FillRectangle(Brushes.Black, -108, 0, 8, 8);
g.FillRectangle(Brushes.Black, 100, 0, 8, 8);
g.FillRectangle(Brushes.Black, 0, 100, 8, 8);
g.FillRectangle(Brushes.Black, 0, -108, 8, 8);
//Create an ellipse and transform it in the local coordinate system
GraphicsPath gp = new GraphicsPath();
gp.AddEllipse(-100, -100, 200, 200);
Matrix mat2 = new Matrix() ;
//Translation
mat2.Translate(150, 150);
//Rotation
mat2.Rotate(30);
gp.Transform(mat2);
g.DrawPath(Pens.Blue, gp);
PointF[] p = gp.PathPoints;
g.FillRectangle(Brushes.Black, p[0].X-2, p[0].Y+2, 4, 4);
g.FillRectangle(Brushes.Black, p[3].X-2, p[3].Y+2, 4, 4);
g.FillRectangle(Brushes.Black, p[6].X-4, p[6].Y-4, 4, 4);
g.FillRectangle(Brushes.Black, p[9].X-4, p[9].Y-4, 4, 4);
gp. Dispose();
//base.OnPaint (e);
}
9. Alpha blending
The A of Color.FromArgb() is Alpha. Alpha values range from 0 to 255. 0 means completely transparent and 255 means completely opaque.
Current color = foreground color×alpha/255+background color×(255-alpha)/255
protected override void OnPaint(PaintEventArgs e)
{
Graphics g = e.Graphics;
// Create a filled rectangle
SolidBrush brush = new SolidBrush(Color.BlueViolet);
g.FillRectangle(brush, 180, 70, 200, 150);
//Create a bitmap between two bitmaps Has transparency effect
Bitmap bm1 = new Bitmap(200, 100);
Graphics bg1 = Graphics.FromImage(bm1);
SolidBrush redBrush =
new SolidBrush(Color.FromArgb(210, 255, 0, 0) );
SolidBrush greenBrush =
new SolidBrush(Color.FromArgb(210, 0, 255, 0));
bg1.FillRectangle(redBrush, 0, 0, 150, 70);
bg1.FillRectangle(greenBrush , 30, 30, 150, 70);
g.DrawImage(bm1, 100, 100);
//Create a bitmap with no transparency effect between the two bitmaps
Bitmap bm2 = new Bitmap( 200, 100); aGraphics BG2 = Graphics.fromimage (BM2); 0, 170); gBg2.fillrectangle ( greenBrush, 30, 30, 150, 70);
g.CompositingQuality = CompositingQuality.GammaCorrected;
g.DrawImage(bm2, 300, 200);
//base.OnPaint (e);}10. Anti-aliasing
g.ScaleTransform(8, 8);
// No anti-aliasing graphics and text
Draw(g);
//Set anti-aliasingg.SmoothingMode = SmoothingMode.AntiAlias;//Shift right by 40
g.TranslateTransform(40, 0) ;
//base.OnPaint (e);
private void Draw(Graphics g)
{
//Draw graphics and text
g.DrawEllipse(Pens.Gray, 20, 20, 30, 10);
string s = "Anti-aliasing test" ;
Font font = new Font("宋体", 5);
SolidBrush brush = new SolidBrush(Color.Gray);
g.DrawString(s, font, brush, 10, 40);}
For more 10 basic skills of GDI+ programming in C# 2. For related articles, please pay attention to PHP Chinese website!

C# and .NET runtime work closely together to empower developers to efficient, powerful and cross-platform development capabilities. 1) C# is a type-safe and object-oriented programming language designed to integrate seamlessly with the .NET framework. 2) The .NET runtime manages the execution of C# code, provides garbage collection, type safety and other services, and ensures efficient and cross-platform operation.

To start C#.NET development, you need to: 1. Understand the basic knowledge of C# and the core concepts of the .NET framework; 2. Master the basic concepts of variables, data types, control structures, functions and classes; 3. Learn advanced features of C#, such as LINQ and asynchronous programming; 4. Be familiar with debugging techniques and performance optimization methods for common errors. With these steps, you can gradually penetrate the world of C#.NET and write efficient applications.

The relationship between C# and .NET is inseparable, but they are not the same thing. C# is a programming language, while .NET is a development platform. C# is used to write code, compile into .NET's intermediate language (IL), and executed by the .NET runtime (CLR).

C#.NET is still important because it provides powerful tools and libraries that support multiple application development. 1) C# combines .NET framework to make development efficient and convenient. 2) C#'s type safety and garbage collection mechanism enhance its advantages. 3) .NET provides a cross-platform running environment and rich APIs, improving development flexibility.

C#.NETisversatileforbothwebanddesktopdevelopment.1)Forweb,useASP.NETfordynamicapplications.2)Fordesktop,employWindowsFormsorWPFforrichinterfaces.3)UseXamarinforcross-platformdevelopment,enablingcodesharingacrossWindows,macOS,Linux,andmobiledevices.

C# and .NET adapt to the needs of emerging technologies through continuous updates and optimizations. 1) C# 9.0 and .NET5 introduce record type and performance optimization. 2) .NETCore enhances cloud native and containerized support. 3) ASP.NETCore integrates with modern web technologies. 4) ML.NET supports machine learning and artificial intelligence. 5) Asynchronous programming and best practices improve performance.

C#.NETissuitableforenterprise-levelapplicationswithintheMicrosoftecosystemduetoitsstrongtyping,richlibraries,androbustperformance.However,itmaynotbeidealforcross-platformdevelopmentorwhenrawspeediscritical,wherelanguageslikeRustorGomightbepreferable.

The programming process of C# in .NET includes the following steps: 1) writing C# code, 2) compiling into an intermediate language (IL), and 3) executing by the .NET runtime (CLR). The advantages of C# in .NET are its modern syntax, powerful type system and tight integration with the .NET framework, suitable for various development scenarios from desktop applications to web services.


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