


Detailed explanation of python's numeric type variables and their methods
Foreword
Python data types are not allowed to be changed, which means that if the value of the Number data type is changed, the memory space will be reallocated. Not much to say below, let’s take a look at the detailed introduction.
The following examples of Number objects will be created when variables are assigned:
var1 = 1 var2 = 10
You can also use the del statement to delete some Number object references.
You can delete single or multiple objects by using the del statement, for example:
del var del var_a, var_b
Python supports four different numeric types:
Integer (Int) - often called an integer or integer, is a positive or Negative integer without decimal point.
Long integer (long) - an integer of infinite size. The integer ends with an uppercase or lowercase L, such as: 51924361L.
Floating point type (float) -
The floating point type consists of an integer part and a decimal part. The floating point type can also be expressed using scientific notation
(2.5e2 = 2.5 x
10^2 = 250)
Complex number (complex) - A complex number consists of a real part and an imaginary part, you can use a +
bj, or complex(a,b) means that the real part a and the imaginary part b of the complex number are both floating point types.
Since I am not sure which method is required, it is best to introduce the math module when using python math functions in the future.
2. Mathematical functions that can be directly accessed:
abs(x) 返回数字的绝对值,如abs(-10) 返回 10 cmp(x, y) 如果 x < y 返回 -1, 如果 x == y 返回 0, 如果 x > y 返回 1 max(x1, x2,...) 返回给定参数的最大值,参数可以为序列。 min(x1, x2,...) 返回给定参数的最小值,参数可以为序列。 round(x [,n]) 返回浮点数x的四舍五入值,如给出n值,则代表舍入到小数点后的位数。
Example:
#!/usr/bin/python #coding:uft-8 import math # 导入 math 模块 print "max(80, 100, 1000) : ", max(80, 100, 1000) print "min(80, 100, 1000) : ", min(80, 100, 1000) print "round(80.23456, 2) : ", round(80.23456, 2) print "math.exp(-45.17) : ", math.exp(-45.17) print "math.pow(100, 2) : ", math.pow(100, 2)
Python random number function:
Function Description
choice(seq)
从序列的元素中随机挑选一个元素,比如random.choice(range(10)),从0到9中随机挑选一个整数。
randrange ([start,] stop [,step]) 从指定范围内,按指定基数递增的集合中获取一个随机数,基数缺省值为1
random() 随机生成下一个实数,它在[0,1)范围内。
seed([x]) 改变随机数生成器的种子seed。
shuffle(lst) 将序列的所有元素随机排序
uniform(x, y) 随机生成下一个实数,它在[x,y]范围内。
注意:
1、python的随机数函数是不能直接访问的,需要导入 random 模块,然后通过 random 静态对象调用该方法。
实例:
#!/usr/bin/python # -*- coding: UTF-8 -*- import random print "choice([1, 2, 3, 5, 9]) : ", random.choice([1, 2, 3, 5, 9]) # 输出 100 <= number < 1000 间的偶数 print "randrange(100, 1000, 2) : ", random.randrange(100, 1000, 2) # 生成第一个随机数 print "random() : ", random.random() # 生成同一个随机数 random.seed( 10 ) print "Random number with seed 10 : ", random.random() list = [20, 16, 10, 5]; random.shuffle(list) print "随机排序列表 : ", list print "uniform(5, 10) 的随机数为 : ", random.uniform(5, 10)
Python三角函数:
函数
描述
acos(x)
返回x的反余弦弧度值。
asin(x) 返回x的反正弦弧度值。
atan(x)
返回x的反正切弧度值。
atan2(y, x) 返回给定的 X 及 Y
坐标值的反正切值。
cos(x)
返回x的弧度的余弦值。
hypot(x, y) 返回欧几里德范数
sqrt(x*x + y*y)。
sin(x)
返回的x弧度的正弦值。
tan(x)
返回x弧度的正切值。
degrees(x)
将弧度转换为角度,如degrees(math.pi/2) , 返回90.0
radians(x) 将角度转换为弧度
注意:
1、Python三角函数是不能直接访问的,需要导入 math 模块,然后通过 math 静态对象调用该方法。
实例:
#!/usr/bin/python #coding: UTF-8 import math print "degrees(3) : ", math.degrees(3) print "radians(-3) : ", math.radians(-3) print "sin(3) : ", math.sin(3) print "cos(3) : ", math.cos(3) print "tan(3) : ", math.tan(3) print "acos(0.64) : ", math.acos(0.64) print "asin(0.64) : ", math.asin(0.64) print "atan(0.64) : ", math.atan(0.64) print "atan2(-0.50,-0.50) : ", math.atan2(-0.50,-0.50) print "hypot(0, 2) : ", math.hypot(0, 2)
Python数学常量:
常量 描述
pi 数学常量 pi(圆周率,一般以π来表示)
e 数学常量
e,e即自然常数(自然常数)。
注意:
1、Python数学常量也是不能直接访问的,需要导入 math 模块,然后通过 math 静态对象访问。
实例:
#!/usr/bin/python #coding: UTF-8 import math print math.pi print math.e
总结
以上就是这篇文章的全部内容了,希望本文的内容对大家学习或者使用python能有所帮助,如果有疑问大家可以留言交流。

Python and C each have their own advantages, and the choice should be based on project requirements. 1) Python is suitable for rapid development and data processing due to its concise syntax and dynamic typing. 2)C is suitable for high performance and system programming due to its static typing and manual memory management.

Choosing Python or C depends on project requirements: 1) If you need rapid development, data processing and prototype design, choose Python; 2) If you need high performance, low latency and close hardware control, choose C.

By investing 2 hours of Python learning every day, you can effectively improve your programming skills. 1. Learn new knowledge: read documents or watch tutorials. 2. Practice: Write code and complete exercises. 3. Review: Consolidate the content you have learned. 4. Project practice: Apply what you have learned in actual projects. Such a structured learning plan can help you systematically master Python and achieve career goals.

Methods to learn Python efficiently within two hours include: 1. Review the basic knowledge and ensure that you are familiar with Python installation and basic syntax; 2. Understand the core concepts of Python, such as variables, lists, functions, etc.; 3. Master basic and advanced usage by using examples; 4. Learn common errors and debugging techniques; 5. Apply performance optimization and best practices, such as using list comprehensions and following the PEP8 style guide.

Python is suitable for beginners and data science, and C is suitable for system programming and game development. 1. Python is simple and easy to use, suitable for data science and web development. 2.C provides high performance and control, suitable for game development and system programming. The choice should be based on project needs and personal interests.

Python is more suitable for data science and rapid development, while C is more suitable for high performance and system programming. 1. Python syntax is concise and easy to learn, suitable for data processing and scientific computing. 2.C has complex syntax but excellent performance and is often used in game development and system programming.

It is feasible to invest two hours a day to learn Python. 1. Learn new knowledge: Learn new concepts in one hour, such as lists and dictionaries. 2. Practice and exercises: Use one hour to perform programming exercises, such as writing small programs. Through reasonable planning and perseverance, you can master the core concepts of Python in a short time.

Python is easier to learn and use, while C is more powerful but complex. 1. Python syntax is concise and suitable for beginners. Dynamic typing and automatic memory management make it easy to use, but may cause runtime errors. 2.C provides low-level control and advanced features, suitable for high-performance applications, but has a high learning threshold and requires manual memory and type safety management.


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