In order to support the search service in the project, we use xapian as the back-end search engine. It is popular for its good performance and ease of use. The following is the basic code:
import xapian import posixpath def get_db_path(): XAPIAN_ROOT = '/tmp/' xapian_user_database_path = posixpath.join(XAPIAN_ROOT, u'user_index') return xapian_user_database_path def add_document(database, words): doc = xapian.Document() for w in words: doc.add_term(w) database.add_document(doc) def build_index(): user_database = xapian.WritableDatabase(get_db_path(), xapian.DB_CREATE_OR_OPEN) words = ['a', 'b', 'c'] add_document(user_database, words) def search(words, offset=0, length=10): user_database = xapian.Database(get_db_path()) enquire = xapian.Enquire(user_database) query = xapian.Query(xapian.Query.OP_AND, words) enquire.set_query(query) return enquire.get_mset(int(offset), int(length)) def _show_q_results(matches): print '%i results found.' % matches.get_matches_estimated() print 'Results 1 - %i:' % matches.size() for match in matches: print '%i: %i%% docid=%i [%s]' % (match.rank + 1, match.percent, match.docid, match.document.get_data() ) if __name__ == '__main__': #index build_index() #search _show_q_results(search(['a','b']))
Although it is very simple to use, I have always been concerned about its storage The engine was a little curious, so I took a look at the implementation of the latest storage engine brass. The following is the hierarchy of the entire data directory:
/tmp/user_index
flintlock
iamchert
postlist.baseA
postlist.baseB
postlist.DB //Storage all Term to docid mapping.
record.baseA
record.baseB
record.DB //Storage all docid to corresponding data mapping
termlist.baseA
termlist.baseB
termlist.DB //Storage all docid to corresponding term Mapping. The data structure used by the
brass storage engine is BTree. So each *.DB above stores a BTree. *.baseA/B stores the meta information of the corresponding .DB. Including this large data Which data blocks of the file have been used, which free bitmaps, and version numbers and other related information.
BTree is represented as N Level in xapian. Each level corresponds to a layer of BTree. And maintains a cursor of this layer .Used to point to a certain data block currently being accessed, and a certain position in the data block. The data structure of each data block is as follows:
from @brass_table.cc /* A B-tree comprises (a) a base file, containing essential information (Block size, number of the B-tree root block etc), (b) a bitmap, the Nth bit of the bitmap being set if the Nth block of the B-tree file is in use, and (c) a file DB containing the B-tree proper. The DB file is divided into a sequence of equal sized blocks, numbered 0, 1, 2 ... some of which are free, some in use. Those in use are arranged in a tree. Each block, b, has a structure like this: R L M T D o1 o2 o3 ... oN <gap> [item] .. [item] .. [item] ... <---------- D ----------> <-M-> And then, R = REVISION(b) is the revision number the B-tree had when the block was written into the DB file. L = GET_LEVEL(b) is the level of the block, which is the number of levels towards the root of the B-tree structure. So leaf blocks have level 0 and the one root block has the highest level equal to the number of levels in the B-tree. M = MAX_FREE(b) is the size of the gap between the end of the directory and the first item of data. (It is not necessarily the maximum size among the bits of space that are free, but I can't think of a better name.) T = TOTAL_FREE(b)is the total amount of free space left in b. D = DIR_END(b) gives the offset to the end of the directory. o1, o2 ... oN are a directory of offsets to the N items held in the block. The items are key-tag pairs, and as they occur in the directory are ordered by the keys. An item has this form: I K key x C tag <--K--> <------I------> A long tag presented through the API is split up into C tags small enough to be accommodated in the blocks of the B-tree. The key is extended to include a counter, x, which runs from 1 to C. The key is preceded by a length, K, and the whole item with a length, I, as depicted above.
The above comments from xapian have clearly explained each block The data composition. In addition to the data element information, it is a small data unit composed of items. Each small item includes I (the length of the entire data unit), K (the length of the data unit key + x (key identifier)) , C (indicates how many items the corresponding key consists of, because if the value corresponding to a certain key is too large, value segmentation will be performed. So C means how many points there are in total. And the previous x means that this unit is Which piece of data, if you need to read the entire large value of this key, you can merge it according to the serial number x.), tag is the value corresponding to the key we just mentioned, but xapian defines it as tag. Because it is a Universal storage structure, so this definition makes sense. For example, the non-leaf node tag of a BTree stores the address of the next layer of data blocks. For leaf nodes, related data is stored. Now the entire tree The storage structure has been clearly displayed.
There is an interesting problem here, which is the storage of postlist. Imagine that a certain hot word contains many docids, for example, 1 million. Then when we perform incremental updates Sometimes, if you want to delete a certain docid from this term, how can you find out which data block this docid is in as soon as possible? The author uses term+docid as the key of BTree to solve this problem. The value is all docids larger than this docid. And each block is set to a size. This allows us to locate a docid as quickly as possible. block, instead of reading all blocks and then searching.
xapian also supports multiple readers and single-threaded writers for incremental updates. It adopts a method similar to MVCC in the database, so that there will be no The update blocks the read operation.
Currently, the author is developing the replication method, which can support incremental updates to other machines. This can achieve data reliability (no data loss due to single-machine disk damage) and high availability (single-machine disk damage) Unavailable, the application layer can be switched to a backup machine).
BTW: I have read the xapian devel mailing list in the past two days. Although I have not submitted any questions, I have seen that the author (Olly Betts) will give answers to every question. He is really nice for his patient and detailed reply. I admire him very much.

Python and C each have their own advantages, and the choice should be based on project requirements. 1) Python is suitable for rapid development and data processing due to its concise syntax and dynamic typing. 2)C is suitable for high performance and system programming due to its static typing and manual memory management.

Choosing Python or C depends on project requirements: 1) If you need rapid development, data processing and prototype design, choose Python; 2) If you need high performance, low latency and close hardware control, choose C.

By investing 2 hours of Python learning every day, you can effectively improve your programming skills. 1. Learn new knowledge: read documents or watch tutorials. 2. Practice: Write code and complete exercises. 3. Review: Consolidate the content you have learned. 4. Project practice: Apply what you have learned in actual projects. Such a structured learning plan can help you systematically master Python and achieve career goals.

Methods to learn Python efficiently within two hours include: 1. Review the basic knowledge and ensure that you are familiar with Python installation and basic syntax; 2. Understand the core concepts of Python, such as variables, lists, functions, etc.; 3. Master basic and advanced usage by using examples; 4. Learn common errors and debugging techniques; 5. Apply performance optimization and best practices, such as using list comprehensions and following the PEP8 style guide.

Python is suitable for beginners and data science, and C is suitable for system programming and game development. 1. Python is simple and easy to use, suitable for data science and web development. 2.C provides high performance and control, suitable for game development and system programming. The choice should be based on project needs and personal interests.

Python is more suitable for data science and rapid development, while C is more suitable for high performance and system programming. 1. Python syntax is concise and easy to learn, suitable for data processing and scientific computing. 2.C has complex syntax but excellent performance and is often used in game development and system programming.

It is feasible to invest two hours a day to learn Python. 1. Learn new knowledge: Learn new concepts in one hour, such as lists and dictionaries. 2. Practice and exercises: Use one hour to perform programming exercises, such as writing small programs. Through reasonable planning and perseverance, you can master the core concepts of Python in a short time.

Python is easier to learn and use, while C is more powerful but complex. 1. Python syntax is concise and suitable for beginners. Dynamic typing and automatic memory management make it easy to use, but may cause runtime errors. 2.C provides low-level control and advanced features, suitable for high-performance applications, but has a high learning threshold and requires manual memory and type safety management.


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