1. Directly use js to adapt
(function (doc, win) { var docEl = doc.documentElement, resizeEvt = 'orientationchange' in window ? 'orientationchange' : 'resize', recalc = function () { var clientWidth = docEl.clientWidth; if (!clientWidth) return; docEl.style.fontSize = 100 * (clientWidth / 750) + 'px'; }; if (!doc.addEventListener) return; win.addEventListener(resizeEvt, recalc, false); doc.addEventListener('DOMContentLoaded', recalc, false); })(document, window);
For example: 100px=1rem; 10px=0.1rem; 1px=0.01rem;
2. Use js+less to adapt
(function (win) { function setUnitA() { document.documentElement.style.fontSize = document.documentElement.clientWidth / 10 + "px"; } var h = null; window.addEventListener("resize", function () { clearTimeout(h); h = setTimeout(setUnitA, 300); }, false); setUnitA(); })(window);
less: Define @unit: 750/10rem at the top of the file, and then use @unit directly for the unit of the entire css file.
For example: 100px=100/@unit;10px=10/@unit;1px=1/@unit;
3. Use less adaptation.
html { font-size: 20px; } @media only screen and (min-width: 401px) { html { font-size: 25px !important; } } @media only screen and (min-width: 428px) { html { font-size: 26.75px !important; } } @media only screen and (min-width: 481px) { html { font-size: 30px !important; } } @media only screen and (min-width: 569px) { html { font-size: 35px !important; } } @media only screen and (min-width: 641px) { html { font-size: 40px !important; } } @unit: 40rem;
For example: 100px=100/@unit;10px=10/@unit;1px=1/@unit;