Modules allow you to organize your Python code snippets logically.
Assigning related code to a module can make your code more usable and easier to understand.
Modules are also Python objects, with random name attributes for binding or reference.
Simply put, a module is a file that stores Python code. Modules can define functions, classes and variables. Modules can also contain executable code.
Example
The Python code in a module called aname can usually be found in a file called aname.py. The following example is a simple module support.py.
def print_func( par ):
print "Hello : ", par
import statement
If you want to use a Python source file, just execute import in another source file statement , the syntax is as follows:
import module1[, module2[,... moduleN]
When the interpreter encounters an import statement, if the module is in the current search path, it will be imported.
The search path is a list of all directories that the interpreter will search first. If you want to import the module hello.py, you need to put the command at the top of the script:
#!/usr/bin/python
# Import module
import support
# Now you can Call the function included in the module
support.print_func("Zara")
The output result of the above example:
Hello : Zara
One module only will be imported once, no matter how many times you execute the import. This prevents imported modules from being executed over and over again.
From…import statement
Python’s from statement allows you to import a specified part from the module into the current namespace. The syntax is as follows:
from modname import name1[, name2[, ... nameN]]
For example, to import the fibonacci function of module fib, use the following statement:
from fib import fibonacci
This declaration will not import the entire fib module into the current namespace, it will only introduce the fibonacci in fib individually into the global symbol table of the module that executes this declaration. .
From...import * statement
It is also feasible to import all the contents of a module into the current namespace, just use the following statement:
from mod_name import *
This provides an easy way to import all projects in a module. However, this statement should not be overused.
Location module
When you import a module, the Python parser’s search order for the module location is:
Current directory
If it is not in the current directory, Python searches every directory under the shell variable PYTHONPATH
.
If neither is found, Python will check the default path. Under UNIX, the default path is generally /usr/local/lib/python/
The module search path is stored in the sys.path variable of the system module. The variables contain the current directory, PYTHONPATH and the default directory determined by the installation process.
PYTHONPATH variable
As an environment variable, PYTHONPATH consists of many directories installed in a list. The syntax of PYTHONPATH is the same as that of the shell variable PATH.
In Windows systems, the typical PYTHONPATH is as follows:
set PYTHONPATH=c:python20lib;
In UNIX systems, the typical PYTHONPATH is as follows:
set PYTHONPATH= /usr/local/lib/python
Namespace and Scope
Variables are names (identifiers) that have matching objects. A namespace is a dictionary containing variable names (keys) and their corresponding objects (values).
A Python expression can access variables in the local namespace and global namespace. If a local variable has the same name as a global variable, the local variable overrides the global variable.
Each function has its own namespace. The scoping rules for class methods are the same as for regular functions.
Python intelligently guesses whether a variable is local or global, assuming that any variable assigned within a function is local.
Therefore, if you want to assign a value to a global variable in a function, you must use the global statement.
The expression of global VarName will tell Python that VarName is a global variable, so that Python will not look for this variable in the local namespace.
For example, we define a variable money in the global namespace. We then assign a value to the variable money within the function, and then Python will assume that money is a local variable. However, we did not declare a local variable money before accessing it, and the result is an UnboundLocalError. Uncommenting the global statement can solve this problem.
#!/usr/bin/python
Money = 2000
def AddMoney():
# If you want to correct the code, uncomment the following:
# global Money
Money = Money + 1
print Money
AddMoney()
print Money
dir() function
dir() function is an ordered list of strings, the content of which is the name defined in a module.
The returned list contains all modules, variables and functions defined in a module. A simple example is as follows:
#!/usr/bin/python
# Import the built-in math module
import math
content = dir(math)
print content;
The output result of the above example:
['__doc__', '__file__', '__name__', 'acos', 'asin', 'atan',
'atan2', 'ceil', 'cos', 'cosh', 'degrees', 'e', 'exp',
'fabs', 'floor', 'fmod', 'frexp', 'hypot', 'ldexp', 'log',
'log10', 'modf', 'pi', 'pow', 'radians', 'sin', 'sinh',
'sqrt', 'tan', 'tanh']
Here, the special string variable __name__ points to the name of the module, and __file__ points to the name of the imported file of the module.
globals() and locals() functions
Depending on where they are called, the globals() and locals() functions can be used to return names in the global and local namespaces.
If locals() is called inside a function, all names that can be accessed in the function will be returned.
If globals() is called inside a function, all global names that can be accessed in the function will be returned.
The return types of both functions are dictionaries. So the names can be extracted using the keys() function.
reload() function
When a module is imported into a script, the code in the top-level part of the module will only be executed once.
So, if you want to re-execute the top-level code in the module, you can use the reload() function. This function re-imports previously imported modules. The syntax is as follows:
reload(module_name)
Here, module_name should directly put the name of the module instead of a string form. For example, if you want to reload the hello module, as follows:
reload(hello)
Package in Python
A package is a hierarchical file directory structure, which defines a module and The Python application environment consists of sub-packages and sub-packages under sub-packages.
Consider a pots.py file in the Phone directory. This file has the following source code:
#!/usr/bin/python
def Pots():
print "I'm Pots Phone"
Likewise , we have two other files that save different functions:
Phone/Isdn.py contains the function Isdn()
Phone/G3.py contains the function G3()
Now, create the file __init__.py in the Phone directory :
Phone/__init__.py
When you import Phone, in order to be able to use all functions, you need to use explicit import statements in __init__.py, as follows:
from Pots import Pots
from Isdn import Isdn
from G3 import G3
After you add these codes to __init__.py, all these classes will be available when importing the Phone package. Now import your Phone Package. )
Phone.G3 ()
The output result of the above example:
I'm Pots Phone
I'm 3G Phone
I'm ISDN Phone
As above, For the sake of example, we only placed one function in each file, but you could place many functions. You can also define Python classes in these files and then build a package for these classes.

Python and C each have their own advantages, and the choice should be based on project requirements. 1) Python is suitable for rapid development and data processing due to its concise syntax and dynamic typing. 2)C is suitable for high performance and system programming due to its static typing and manual memory management.

Choosing Python or C depends on project requirements: 1) If you need rapid development, data processing and prototype design, choose Python; 2) If you need high performance, low latency and close hardware control, choose C.

By investing 2 hours of Python learning every day, you can effectively improve your programming skills. 1. Learn new knowledge: read documents or watch tutorials. 2. Practice: Write code and complete exercises. 3. Review: Consolidate the content you have learned. 4. Project practice: Apply what you have learned in actual projects. Such a structured learning plan can help you systematically master Python and achieve career goals.

Methods to learn Python efficiently within two hours include: 1. Review the basic knowledge and ensure that you are familiar with Python installation and basic syntax; 2. Understand the core concepts of Python, such as variables, lists, functions, etc.; 3. Master basic and advanced usage by using examples; 4. Learn common errors and debugging techniques; 5. Apply performance optimization and best practices, such as using list comprehensions and following the PEP8 style guide.

Python is suitable for beginners and data science, and C is suitable for system programming and game development. 1. Python is simple and easy to use, suitable for data science and web development. 2.C provides high performance and control, suitable for game development and system programming. The choice should be based on project needs and personal interests.

Python is more suitable for data science and rapid development, while C is more suitable for high performance and system programming. 1. Python syntax is concise and easy to learn, suitable for data processing and scientific computing. 2.C has complex syntax but excellent performance and is often used in game development and system programming.

It is feasible to invest two hours a day to learn Python. 1. Learn new knowledge: Learn new concepts in one hour, such as lists and dictionaries. 2. Practice and exercises: Use one hour to perform programming exercises, such as writing small programs. Through reasonable planning and perseverance, you can master the core concepts of Python in a short time.

Python is easier to learn and use, while C is more powerful but complex. 1. Python syntax is concise and suitable for beginners. Dynamic typing and automatic memory management make it easy to use, but may cause runtime errors. 2.C provides low-level control and advanced features, suitable for high-performance applications, but has a high learning threshold and requires manual memory and type safety management.


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