Home  >  Article  >  Backend Development  >  Quick Fix 4 - PHP: Class Basics, Abstract Classes, Interfaces, Traits

Quick Fix 4 - PHP: Class Basics, Abstract Classes, Interfaces, Traits

WBOY
WBOYOriginal
2016-07-29 08:51:101238browse

[Source code download]

Quick Solution (4) - PHP: Class Basics, Abstract Classes, Interfaces, Traits


Author: webabcd
Introduction
Quick Solution to PHP

  • Class Basics
  • Abstract Class
  • Interface
  • trait


Example
1. Class-related knowledge point 1 (basic)
class/class1.php

<?<span>php
</span><span>/*</span><span>*
 * 类的相关知识点 1(基础)
 *
 * 规范:命名空间与目录路径对应,类名与文件名对应,文件以 .class.php 为后缀名
 </span><span>*/</span><span>class</span><span> MyClass1
{
    </span><span>//</span><span> 类常量,没有&ldquo;$&rdquo;符号,不能被覆盖</span><span>const</span> MyConstant = 'constant value'<span>;
    </span><span>//</span><span> 静态属性</span><span>static</span><span>$myStaticProperty</span> = "static property"<span>;

    </span><span>//</span><span> 对于属性和方法的访问控制有 private protected public(默认值)</span><span>private</span><span>$_name</span><span>;
    </span><span>private</span><span>$_age</span><span>;

    </span><span>//</span><span> 构造函数
    // PHP 中的魔术方法(magic method)均以 __(两个下划线)开头(类似的还有 __destruct(),__call(),__callStatic(),__get(),__set(),__isset(),__unset(),__sleep(),__wakeup(),__toString(),__invoke(),__set_state() 和 __clone() 等)</span><span>function</span><span> __construct()
    {
        </span><span>echo</span> "MyClass1 construct"<span>;
        </span><span>echo</span> "<br />"<span>;

        </span><span>//</span><span> 获取参数个数</span><span>$args_num</span> = <span>func_num_args</span><span>();

        </span><span>if</span> (<span>$args_num</span> == 1<span>)
        {
            </span><span>//</span><span> $this 代表当前对象,是指向类实例的指针</span><span>$this</span>->_name = <span>func_get_arg</span>(0<span>);
        }
        </span><span>else</span><span>if</span> (<span>$args_num</span> == 2<span>)
        {
            </span><span>$this</span>->_name = <span>func_get_arg</span>(0<span>);
            </span><span>$this</span>->_age = <span>func_get_arg</span>(1<span>);
        }
        </span><span>else</span><span>        {

        }
    }

    </span><span>//</span><span> 析构函数</span><span>function</span><span> __destruct()
    {
        </span><span>print</span> "MyClass1 destruct"<span>;
        </span><span>echo</span> "<br />"<span>;
    }

    </span><span>//</span><span> 构造函数,此种方式在 PHP 5.3.3 或以上可支持
    // 此种方式的构造函数也可以当做方法被调用</span><span>public</span><span>function</span><span> MyClass1()
    {
        </span><span>echo</span> "i am not a construct, i am a method"<span>;
    }

    </span><span>//</span><span> 静态方法</span><span>public</span><span>static</span><span>function</span><span> myStaticMethod()
    {
        </span><span>return</span> "static method"<span>;
    }

    </span><span>//</span><span> 方法</span><span>public</span><span>function</span><span> getInfo()
    {
        </span><span>//</span><span> $this 代表当前对象,是指向类实例的指针</span><span>return</span> "name: " . <span>$this</span>->_name . ", age: " . <span>$this</span>-><span>_age;
    }

    </span><span>//</span><span> 不直接支持方法的重载(overload),可以通过相关的魔术方法来实现(参见:class3.php)
    // public function getInfo($name) { }

    // 带参数类型约束的方法,类型约束不能用于 int 或 string 之类的标量类型
    // 本例约束了参数 $ary 必须是 array 类型</span><span>public</span><span>function</span> getFirst(<span>array</span><span>$ary</span><span>)
    {
        </span><span>return</span><span>$ary</span>[0<span>];
    }
}

</span><span>//</span><span> 被声明为 final 的类或属性或方法,无法继承
// 只能继承一个类</span><span>final</span><span>class</span> MyClass2 <span>extends</span><span> MyClass1
{
    </span><span>//</span><span> 构造函数可以为参数设置默认值(方法或函数也可以为参数设置默认值)</span><span>function</span> __construct(<span>$name</span> = "wanglei", <span>$age</span> = 100<span>)
    {
        </span><span>echo</span> "MyClass2 construct"<span>;
        </span><span>echo</span> "<br />"<span>;

        </span><span>//</span><span> parent 代表当前类的基类</span>        parent::__construct(<span>$name</span>, <span>$age</span><span>);

        </span><span>//</span><span> self 代表当前类
        // $this 代表当前对象,是指向类实例的指针</span><span>    }

    </span><span>//</span><span> 析构函数</span><span>function</span><span> __destruct()
    {
        </span><span>print</span> "MyClass2 destruct"<span>;
        </span><span>echo</span> "<br />"<span>;

        parent</span>::<span>__destruct();
    }

    </span><span>//</span><span> 覆盖基类的同名方法(override)</span><span>public</span><span>function</span><span> getInfo()
    {
        </span><span>//</span><span> $this 代表当前对象,指向类实例的指针</span><span>return</span> "MyClass2 - " . parent::<span>getInfo();
    }
}

</span><span>//</span><span> 类的实例化</span><span>$objClass1</span> = <span>new</span> MyClass1("webabcd", 35<span>);
</span><span>//</span><span> 通过 -> 调用实例方法或实例属性</span><span>echo</span><span>$objClass1</span>-><span>getInfo();
</span><span>echo</span> "<br />"<span>;
</span><span>//</span><span> 通过 -> 调用实例方法或实例属性(MyClass1() 是构造函数,也可以当做方法被调用)</span><span>echo</span><span>$objClass1</span>-><span>MyClass1();
</span><span>echo</span> "<br />"<span>;

</span><span>$objClass2</span> = <span>new</span><span> MyClass2();
</span><span>echo</span><span>$objClass2</span>-><span>getInfo();
</span><span>echo</span> "<br />"<span>;

</span><span>//</span><span> instanceof - 用于判断一个对象是否是指定类的实例</span><span>if</span>(<span>$objClass2</span><span> instanceof MyClass1)
{
    </span><span>echo</span> '$objClass2 instanceof MyClass1'<span>;
    </span><span>echo</span> "<br />"<span>;
}

</span><span>//</span><span> 通过 :: 调用类常量或静态属性或静态方法</span><span>echo</span> MyClass1::<span>MyConstant;
</span><span>echo</span> "<br />"<span>;

</span><span>//</span><span> 通过 :: 调用类常量或静态属性或静态方法</span><span>echo</span> MyClass1::<span>$myStaticProperty</span><span>;
</span><span>echo</span> "<br />"<span>;

</span><span>//</span><span> variable class(可变类),将变量的值作为类名</span><span>$className</span> = 'MyClass1'<span>;
</span><span>//</span><span> variable method(可变方法),将变量的值作为方法名</span><span>$methodName</span> = 'myStaticMethod'<span>;
</span><span>//</span><span> 通过 :: 调用类常量或静态属性或静态方法</span><span>echo</span><span>$className</span>::<span>$methodName</span><span>();
</span><span>echo</span> "<br />"<span>;

</span><span>//</span><span> 调用带参数类型约束的方法</span><span>echo</span><span>$objClass1</span>->getFirst(<span>array</span>("a", "b", "c"<span>));
</span><span>echo</span> "<br />";


2. Class-related knowledge point 2 (abstract class, interface, trait)
class/class2.php

<?<span>php
</span><span>/*</span><span>*
 * 类的相关知识点 2(抽象类,接口,trait)
 </span><span>*/</span><span>//</span><span> 抽象类</span><span>abstract</span><span>class</span><span> MyAbstractClass
{
    </span><span>//</span><span> 抽象方法,子类必须定义这些方法</span><span>abstract</span><span>protected</span><span>function</span><span> getValue1();
    </span><span>abstract</span><span>public</span><span>function</span> getValue2(<span>$param1</span><span>);

    </span><span>//</span><span> 普通方法(非抽象方法)</span><span>public</span><span>function</span><span> getValue0()
    {
        </span><span>return</span> "getValue0"<span>;
    }
}

</span><span>//</span><span> 接口</span><span>interface</span><span> MyInterface1
{
    </span><span>//</span><span> 接口常量,不能被覆盖</span><span>const</span> MyConstant = 'constant value'<span>;
    </span><span>public</span><span>function</span><span> getValue3();
}

</span><span>//</span><span> 接口</span><span>interface</span> MyInterface2 <span>extends</span><span> MyInterface1
{
    </span><span>public</span><span>function</span><span> getValue4();
}

</span><span>//</span><span> 接口</span><span>interface</span><span> MyInterface3
{
    </span><span>public</span><span>function</span><span> getValue5();
}

</span><span>//</span><span> trait(可以 use 多个,允许有实现代码,但是本身不能实例化)</span><span>trait MyTrait1
{
    </span><span>//</span><span> 可以具有方法,静态方法,属性等</span><span>function</span><span> getValue6()
    {
        </span><span>return</span> "getValue6"<span>;
    }
}

</span><span>//</span><span> trait(可以 use 多个,允许有实现代码,但是本身不能实例化)</span><span>trait MyTrait2
{
    </span><span>//</span><span> 抽象方法(use 这个 trait 的类必须要定义这个方法)</span><span>abstract</span><span>function</span><span> getValue7();
}

</span><span>//</span><span> trait(可以 use 多个,允许有实现代码,但是本身不能实例化)</span><span>trait MyTrait3
{
    </span><span>function</span><span> getValue6()
    {
        </span><span>return</span> "getValue6"<span>;
    }

    </span><span>function</span><span> getValue8()
    {
        </span><span>return</span> "getValue8"<span>;
    }
}

</span><span>//</span><span> 必须实现所有抽象方法和接口方法
// 类只能单继承,接口可以多继承</span><span>class</span> MyClass1 <span>extends</span> MyAbstractClass <span>implements</span> MyInterface2,<span> MyInterface3
{
    </span><span>//</span><span> 可以 use 多个 trait</span><span>use</span> MyTrait1,<span> MyTrait2;
    </span><span>use</span><span> MyTrait3
    {
        </span><span>//</span><span> 多 trait 间有重名的,可以指定以哪个为准</span>        MyTrait1::<span>getValue6 insteadof MyTrait3;
        </span><span>//</span><span> 可以为 trait 的指定方法设置别名(调用的时候用方法名也行,用别名也行)</span>        MyTrait3::getValue8 <span>as</span><span> alias;
    }

    </span><span>//</span><span> 可以将 protected 升级为 public</span><span>public</span><span>function</span><span> getValue1()
    {
        </span><span>return</span> "getValue1"<span>;
    }

    </span><span>//</span><span> 可以加参数,但是加的参数必须要有默认值</span><span>public</span><span>function</span> getValue2(<span>$param1</span>, <span>$param2</span> = 'param2'<span>)
    {
        </span><span>return</span> "getValue2, {<span>$param1</span>}, {<span>$param2</span>}"<span>;
    }

    </span><span>public</span><span>function</span><span> getValue3()
    {
        </span><span>return</span> "getValue3"<span>;
    }

    </span><span>public</span><span>function</span><span> getValue4()
    {
        </span><span>return</span> "getValue4"<span>;
    }

    </span><span>public</span><span>function</span><span> getValue5()
    {
        </span><span>return</span> "getValue5"<span>;
    }

    </span><span>public</span><span>function</span><span> getValue7()
    {
        </span><span>return</span> "getValue7"<span>;
    }
}

</span><span>//</span><span> 调用接口常量</span><span>echo</span> MyInterface1::<span>MyConstant;
</span><span>echo</span> "<br />"<span>;

</span><span>$myClass1</span> = <span>new</span><span> MyClass1;
</span><span>echo</span><span>$myClass1</span>-><span>getValue0();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue1();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>->getValue2("webabcd"<span>);
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue3();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue4();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue5();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue6();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue7();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>getValue8();
</span><span>echo</span> "<br />"<span>;
</span><span>echo</span><span>$myClass1</span>-><span>alias();
</span><span>echo</span> "<br />";


OK
[Source code download]

The above has introduced Quick Solution 4 - PHP: Class Basics, Abstract Classes, Interfaces, Traits, including aspects of the content. I hope it will be helpful to friends who are interested in PHP tutorials.

Statement:
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn