


Summary of knowledge points related to JS sports (with elastic movement examples)_javascript skills
This article summarizes the knowledge points related to JS sports. Share it with everyone for your reference, the details are as follows:
1. Everything in the multi-object motion frame cannot be shared
2.document.title output frequency cannot be too high
3. Try to avoid writing decimals when writing JS, because the inside of the computer is simulated, not actually stored
For example: 0.07*100 is not 7 in JS operation
var a=3; var b=3.00000000000000000001; alert(a=b);
The output result is true
4. When writing a program, think about the general first and then the specific. When writing a program, first eliminate the special and then write the general
if(特殊1) {} else if(特殊2) {} else { 一般 }
5. For arrays, you can use either a for loop or a for..in loop. Because the for loop is more controllable, it is better to use a for loop
For objects (json), you can only use for..in loop
6. The performance of writing *{margin:0;padding:0;} in CSS is not very good
7. Layout conversion, first set the left and top values for each element, and then set absolute for each element position and clear the margin
8. There will be a pause when using UL to exercise in IE7. At this time, you can try using DIV
9. Consider friction factor iSpeed*0.95 (the size of the decimal depends on the size of friction)
10. Acceleration, the farther away from the target, the greater the acceleration; the closer to the target, the smaller (iTarget-obj.offsetLeft)/50
11. A better combination of acceleration and friction is 5 and 0.7, i.e. iSpeed+=(iTarget-obj.offsetLeft)/5; iSpeed*=0.7;
12. When there is a problem with the program, think about why the problem occurred
13. Elastic motion cannot be used when the style cannot cross the boundary
14. Elastic motion stopping conditions: distance too close and speed too small
15. The analysis must be done carefully, because the style will automatically ignore decimals. Therefore, in order to prevent the missing decimals from adding up, you can set a variable to store it and then assign it to the style. obj.style.left=left+"px";
Attachment: JavaScript elastic movement example
Principle of motion: acceleration motion + deceleration motion + friction motion;
The code is as follows:
<!doctype html> <html> <head> <meta charset="utf-8"> <title>无标题文档</title> <style> #div1{ width:100px; height:100px; background:red; position:absolute; left:0; top:50px;} </style> <script> window.onload = function() { var oBtn = document.getElementById('btn1'); var oDiv = document.getElementById('div1'); oBtn.onclick = function() { startMove(oDiv, 300); }; }; var iSpeed = 0; var left = 0; function startMove(obj, iTarget) { clearInterval(obj.timer); obj.timer = setInterval(function(){ iSpeed += (iTarget - obj.offsetLeft)/5; iSpeed *= 0.7; left += iSpeed; if(Math.abs(iSpeed)<1 && Math.abs(left-iTarget)<1){ clearInterval(obj.timer); obj.style.left = iTarget + 'px'; }else{ obj.style.left = obj.offsetLeft + iSpeed + 'px'; } }, 30); } </script> </head> <body> <input id="btn1" type="button" value="运动" /> <div id="div1"></div> <div style="width:1px; height:300px; background:black; position:absolute; top:0; left:300px; "> </div> </body> </html>
For more content related to JavaScript motion effects, please view the special topic on this site: " Summary of JavaScript motion effects and techniques"
I hope this article will be helpful to everyone in JavaScript programming.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.


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