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The example in this article describes the implementation method of uniform motion in javascript. Share it with everyone for your reference, the details are as follows:
Steps of uniform motion:
1. Clear timer
2. Start the timer
3. Whether the exercise is completed: a. If the exercise is completed, clear the timer; b. Continue if the exercise is not completed
Condition for stopping uniform motion: the distance is close enough Math.abs (course distance - target distance) < Minimum motion distance
The screenshot of the running effect is as follows:
Uniform motion (simple motion) example of div:
<!doctype html> <html> <head> <meta charset="utf-8"> <title>JavaScript匀速运动</title> <style> #div1{ width:100px; height:100px; background:red; position:absolute; top:50px; left:500px;} span{ width:1px; height:300px; background:black; position:absolute; left:300px; top:0; display:block;} </style> <script> window.onload = function() { var oBtn = document.getElementById('btn1'); var oDiv = document.getElementById('div1'); oBtn.onclick = function() { startMove(oDiv, 300); }; }; var timer = null; function startMove(obj, iTarget) { clearInterval(timer); timer = setInterval(function(){ var iSpeed = 0; if(obj.offsetLeft < iTarget) { iSpeed = 7; } else { iSpeed = -7; } if( Math.abs( obj.offsetLeft - iTarget ) < 7 ) { clearInterval(timer); obj.style.left = iTarget + 'px'; } else { obj.style.left = obj.offsetLeft + iSpeed + 'px'; } }, 30); } </script> </head> <body> <button id="btn1">移动</button> <div id="div1"></div> <span></span> </body> </html>
For more content related to JavaScript motion effects, please view the special topic on this site: " Summary of JavaScript motion effects and techniques"
I hope this article will be helpful to everyone in JavaScript programming.