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HomeWeb Front-endHTML TutorialSelf-study HTML5 Section 4 (detailed explanation of canvas)_html/css_WEB-ITnose

Canvas seems to be the essence of HTML5. You must learn it well. Well, beautiful things must start from the basics. . . .

Let’s first look at what is called canvas

What is Canvas?

HTML5’s canvas element uses JavaScript to draw images on a web page.

The canvas is a rectangular area that you can control every pixel of.

Canvas has many ways to draw paths, rectangles, circles, characters and add images.

Create a canvas

Add canvas element to HTML5 page.

Specifies the id, width and height of the element:

<canvas id="myCanvas" width="200" height="100"></canvas><strong>矩形的绘制</strong>

The canvas element itself has no drawing capabilities. All drawing work must be done inside JavaScript:

<script type="text/javascript">var c=document.getElementById("myCanvas");    //使用 id 来寻找 canvas 元素:var cxt=c.getContext("2d");      //创建 context 对象:getContext("2d") 对象是内建的 HTML5 对象,拥有多种绘制路径、矩形、圆形、字符以及添加图像的方法cxt.fillStyle="#FF0000";     //代码绘制一个红色的矩形:    cxt.fillRect(0,0,150,75);</script>

1. fillRect()

2. strokeRect()

Line

specified by Where to start and where to end to draw a line:

<script type="text/javascript">var c=document.getElementById("myCanvas");var cxt=c.getContext("2d");cxt.moveTo(10,10);cxt.lineTo(150,50);cxt.lineTo(10,50);cxt.stroke();</script>
<canvas id="myCanvas" width="200" height="100" style="border:1px solid #c3c3c3;">Your browser does not support the canvas element.</canvas>1. lineWidth

Circle

<script type="text/javascript">var c=document.getElementById("myCanvas");var cxt=c.getContext("2d");cxt.fillStyle="#FF0000";cxt.beginPath();cxt.arc(70,18,15,0,Math.PI*2,true);cxt.closePath();cxt.fill();</script>

Gradient

<script type="text/javascript">var c=document.getElementById("myCanvas");var cxt=c.getContext("2d");var grd=cxt.createLinearGradient(0,0,175,50);grd.addColorStop(0,"#FF0000");grd.addColorStop(0.5,"#00FF00");grd.addCOlorStop(1,"#212121");cxt.fillStyle=grd;cxt.fillRect(0,0,175,50);</script>
<canvas id="myCanvas" width="200" height="100" style="border:1px solid #c3c3c3;">Your browser does not support the canvas element.</canvas>

Image

<script type="text/javascript">var c=document.getElementById("myCanvas");var cxt=c.getContext("2d");var img=new Image()img.src="flower.png"cxt.drawImage(img,0,0);</script>

  

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