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JavaScript 实现彩票中随机数组的获取_html/css_WEB-ITnose

WBOY
WBOYOriginal
2016-06-24 11:30:111158browse

1.效果图:

  

<!DOCTYPE html><html lang="en"><head>    <meta charset="UTF-8">    <title>Math.random方法彩票随机数的生成</title></head><body>    <!-- 设置样式 -->    <input type="text" id="text">    <button id="btnGo">开始</button>    <button id="btnStop">获取随机数组</button>    <script type="text/javascript">       //获取节点       var btnGo = document.getElementById("btnGo");       var btnStop = document.getElementById("btnStop");       var text = document.getElementById("text");       //定义生成最小到最大值的随机函数       function rand(min,max){            return parseInt(Math.random()*( max - min + 1) + min);       }              function start(min,max,length){            //定义空数组          var arr = [];          while(arr.length<length){                 //生成一个随机数prem               var prem=rand(min,max);               //判断生成的随机数prem是否在数组arr里,果然不在,就将这个随机数插入到数组里,如果在,执行下一次循环               if(arr.indexOf(prem) == -1){                    arr.push(prem);               }          }          //返回数组arr          return arr;       }       var timer = 0;       //单击开始按钮生成随机数组       btnGo.onclick =function(){            //清除            clearInterval(timer);            timer = setInterval(function() {             text.value = start(1,33,7);        },50)       }       //单击停止按钮获取一组随机数       btnStop.onclick =function(){                clearInterval(timer);       }          </script></body></html>

2.复杂版

 

<!DOCTYPE html><html lang="en"><head>    <meta charset="UTF-8">    <title>Math.random方法彩票随机数的生成-升级版</title>    <style type="text/css">      *{          margin: 0;          padding: 0;      }      .wrap{          width: 600px;          height: 300px;          background-color: #f8e2e2;          margin: 0 auto;      }      .list{          width: 440px;          /*border: 1px solid red;*/          margin: 0px auto;      }      .list li{           list-style: none;           width: 30px;           height: 30px;           display: inline-block;           border: 1px solid #fff;           border-radius: 30px;           line-height: 30px;           text-align: center;           margin: 15px auto 15px;           /*background-color: #f8f8f8;*/           /*background-color: rgba(255,255,255,1);*/      }      .wrap p{          text-align: center;      }      .wrap p button{          text-align: center;          width: 100px;      }      #setBtn{          background-color: red;          color: #fff;          border: none;      }      .active{          background-color: red;          color: #fff;      }    </style></head><body>       <div class="wrap" id="wrap">              <ul class="list">                  <li>01</li>                  <li>02</li>                  <li>03</li>                  <li>04</li>                  <li>05</li>                  <li>06</li>                  <li>07</li>                  <li>08</li>                  <li>09</li>                  <li>10</li>                  <li>11</li>                  <li>12</li>                  <li>13</li>                  <li>14</li>                  <li>15</li>                  <li>16</li>                  <li>17</li>                  <li>18</li>                  <li>19</li>                  <li>20</li>                  <li>21</li>                  <li>22</li>                  <li>23</li>                  <li>24</li>                  <li>25</li>                  <li>26</li>                  <li>27</li>                  <li>28</li>                  <li>29</li>                  <li>30</li>                  <li>31</li>                  <li>32</li>                  <li>33</li>              </ul>              <p>                  <button id="setBtn">随机红球</button>               <button id="clearBtn">清空</button>              </p>       </div>       <script type="text/javascript">             var ballList = document.getElementById("wrap").getElementsByTagName("li");             var setBtn =document.getElementById("setBtn");             var clearBtn =document.getElementById("clearBtn");              //定义随机数组             function rnd(min, max) {              return parseInt(Math.random()*(max - min + 1) + min);          }          function rndArray(min, max, length) {        //先定义一个空数组        var arr = [];        //生成一个长度为7的数组        while(arr.length < length) {            //生成一个随机数            var rand = rnd(min, max);            //判断生成的随机数rand是否在数组arr里,果然不在,就将这个随机数插入到数组里,如果在,执行下一次循环            if(arr.indexOf(rand) == -1) {                arr.push(rand);            }        }        arr.sort(function(a, b){return a - b;})        return arr;    }    function selectBall() {        for(var j = 0; j < ballList.length; j++) {            ballList[j].className = "";            }        var arr = rndArray(1,33,7);        // console.log(arr);        for(var i = 0; i < arr.length; i++) {            ballList[arr[i]-1].className = "active";        }    }    var timer = 0;    setBtn.onclick = function() {        clearTimeout(timer);        timer = setInterval(selectBall,100);        setTimeout(function() {               clearTimeout(timer);        },3000)        // clearTimeout(timer);    }    clearBtn.onclick = function() {        clearTimeout(timer);        for(var j = 0; j < ballList.length; j++) {            ballList[j].className = "";            }    }       </script></body></html>

 

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