


Let JavaScript easily support function overloading (Part 2 - Implementation)_javascript skills
Let’s first review the Overload use case mentioned in the previous article:
var extend = Overload
.add("*, ...",
function(target) { })
.add("Boolean, *, ...",
function(deep, target) { });
We allow the user to enter a string representing a certain key contained signature. When the user calls the function, we need to compare the parameter instance input by the user with each parameter type in the signature, so we need to convert the string into a type array first. That is, the string "Boolean, Number, Array" should be converted to the array [Boolean, Number, Array].
Before converting, we must first consider processing two special types, namely "*" representing any type, and "..." representing any number. We can define two proprietary types for them to make special compatibility processing for them within Overload:
Overload.Any = function() {};
Overload.More = function() {};
After having these two types, the string "Boolean, *, ..." will be correctly converted into an array [Boolean, Overload.Any, Overload.More]. Since Overload.Any and Overload.More are both functions, they can naturally be regarded as types.
After these two types are handled correctly, we can start writing the conversion function that recognizes text signatures:
if (signature.replace(/(^s |s $)/ig, "") == "") {
signature = [];
} else {
signature = signature.split(",");
for (var i = 0; i var typeExpression = signature[i].replace(/(^s |s $)/ig, "");
var type = null;
if (typeExpression == "*") {
type = Overload. Any;
} else if (typeExpression == "...") {
type = Overload.More;
} else {
type = eval("(" typeExpression ")");
}
signature[i] = type;
}
}
I think this code is pretty easy to understand, so I won’t explain it anymore. When I first wrote this code, I forgot to write the first if above. As a result, the blank signature string "" could not be correctly recognized as a blank signature array []. Fortunately, my unit test code discovered this flaw immediately. . It seems that writing unit test code is still very important.
Match function signature
After we get the type array of function signature, we can use it to match the instance array of input parameters to find the correct repetition load. Before discussing how to match function signatures, let's first take a look at how languages like C# or VB.NET handle function overload matching. The process of function overload matching in general languages is as follows:
Number of parameters - Overloads with incorrect number of parameters will be excluded
Parameter type - Parameter types cannot be implicitly converted into signatures Types will be excluded
Number of matches - After exclusion, the number of remaining matching signatures will be processed differently.
0 matches - no hits
1 match - this is a hit Matches
2 or more matches - if a best match can be found among these matches, then the best match is hit; otherwise no match is hit
In this section, we deal with the process first In the first two steps, remove signatures with inconsistent parameter numbers or parameter types:
var matchSignature = function(argumentsArray, signature) {
if (argumentsArray.length return false;
} else if (argumentsArray. length > signature.length && !signature.more) {
return false;
}
for (var i = 0; i if (!( signature[i] == Overload.Any
|| argumentsArray[i] instanceof signature[i]
|| argumentsArray[i].constructor == signature[i])) {
return false;
}
}
return true;
};
In order to compare the length, we need to add "..." indicating any number of parameters outside this function. Make some special processing:
if (signature[signature.length - 1] == Overload.More) {
signature.length = signature.length - 1;
signature.more = true;
}
This piece of code will be integrated at the end of the conversion function in the first section, so that the matchSignature function can easily determine whether the parameters and signature match. In the most ideal case, we match 0 or 1 overload for the input parameter type, so that we can easily determine which overload is hit. But if there are 2 or more overload matches, then we have to choose the optimal one, which is what will be discussed in the next section.
Handling multiple matches
For information on how C# selects more matching overloads from multiple matches, you can read the relevant chapters in the C# Language Specification. I think three simple examples can illustrate the problem:
long Sum(int x, int y) { return x y; }
long Sum(long x, long y) { return x y; }
Sum(0, 1);
Since the two parameters 0 and 1 will be understood by the compiler as int type, they do not need to be type converted for the first overload, and they must be type converted for the second overload. , so the first overload is better.
long Sum(int x, long y) { return x y; }
long Sum(long x, int y) { return x y; }
Sum(0, 1);
on the 1st parameter , the first overload is better; on the second parameter, the second overload is better. In this case, no overload is better than the other, and the compiler will report an error if it cannot find a better overload.
long Sum(int x, int y) { return x y; }
long Sum(int x, long y) { return x y; }
long Sum(long x, int y) { return x y; }
Sum(0, 1);
On the first parameter, the first overload is better than the third overload and is the same as the second overload; on the second parameter, the first The overloading is better than the 2nd overloading and is no different from the 3rd overloading. Although the second overload is indistinguishable from the third overload, we can be sure that the first overload is better than them all, so the compiler chose the first overload.
Suppose we have a comparison function of overloadComparator that can compare the pros and cons between any two signatures. Do we need to compare the signatures only pairwise to find the optimal overload? In fact, it is not necessary. We can use the sort method of Array and let it call overloadComparator for sorting. After sorting, just verify the relationship between the top two - if they are tied, neither one will be hit; if there is a priority, , then the first one is hit.
The specific overloadComparator code is not given here. It relies on another comparison function called inheritanceComparator to compare the parameter types of the two signatures which one is closer to the actual parameter type passed in. It is used inside A more clever way to determine whether two types have an inheritance relationship, and who inherits from whom.
Summary
Now we have a JavaScript function overloading library. For the complete code, please see here: Function Overloading Library Overload. I hope this library can effectively help everyone improve the readability of JavaScript code and reduce the maintenance cost of large-scale Ajax projects.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.


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