


Code to obtain the file and line number of the error code in Javascript_javascript skills
The try-catch method was originally used. In the catch statement, we will receive an Error object (we can also throw a custom exception object). The Error object in Firefox has the following properties:
message - error message
fileName - indicates the file where the error code is located
lineNumber - the number of lines of the error code
stack - error Stack information
name - exception object name/type
However, under IE, the Error object only has the following attributes:
name - exception object name/type, which may be different from the name displayed in Firefox
message - error message
description - the same as the message attribute
number - ErrorCode, error code, basically meaningless to ordinary developers
In other words, we cannot Obtain the most desired information about the file name of the error code and the number of error lines. Later, after asking for advice on the school forum, I learned that there is an onerror object under window (global object). This object or window property is bound to an error handling function. Any uncaught errors in the script will eventually propagate to the window layer and be handled by the onerror-bound handler. I checked the relevant documents and found that the bound error handling function will receive three parameters:
view sourceprint?function onError(message,url,line){}
I am very pleased that , this mechanism is compatible with IE and Firefox.
Here’s an example:
function doSomething(){
var lastErrorHandler = window.onerror;
window.onerror = function(message,url,line){
// Report error
alert("Execute " url " in the file An error occurred in the " line " line of code, error message: " message);
window.onerror = lastErrorHandler;
// Don’t want this error to continue to spread
return true;
};
/ / An error occurred accidentally...
sldfjlskdjflj;
window.onerror = lastErrorHandler;
}
doSomething();

The reason why attachEvent is not used here is because detach is more inconvenient. If you want this error handling to become global, you can use attachEvent (addEventListener under Firefox).
It should be noted that neither Safari (Chrome uses the same kernel) nor Opera supports this mechanism. These two core browsers do not support global error events, so this method cannot be used. To capture exception information, you can only use try-catch.
After experimenting, the Error object in Safari has the following attributes:
message - error message
line - the number of lines where the error code is located
sourceId - one Number, I don’t know what it means.
sourceURL - Indicates the file where the error code is located.
name - Exception object name/type.
The Error object under Opera has the following attributes:
message - Error. Prompt information
opera#sourceloc - the line number of the error code
stacktrace - error stack information
The Error objects in these two browsers have provided enough information for us to use for debugging. What we need to do next is to combine these two methods so that these errors can be reported well in different browsers.
The following code encapsulates the function of reporting exceptions on different browsers:

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.

I built a functional multi-tenant SaaS application (an EdTech app) with your everyday tech tool and you can do the same. First, what’s a multi-tenant SaaS application? Multi-tenant SaaS applications let you serve multiple customers from a sing


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