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HomeMobile Game TutorialMobile Game GuideThe Hundred Line: Last Defense Academy - Achievements Guide

Even after completing the mandatory 100 days at The Hundred Line: Last Defense Academy, your journey is far from over. With over 100 possible endings and countless activities, prepare for an extensive playthrough!

The Hundred Line: Last Defense Academy - Achievements Guide

This tactical title boasts 47 Steam achievements, ranging from unlocking hemoanima powers to experiencing every ending.

Beware: The achievement list contains significant spoilers. Proceed with caution if you prefer a spoiler-free experience.

All Achievements and How to Unlock Them

The Hundred Line: Last Defense Academy - Achievements Guide

The table below details how to obtain all 47 Steam achievements. We've included tips and tricks beyond the Steam descriptions.

The Hundred Line: Last Defense Academy Achievements

Achievement Name Unlock Method Notes
General Gameplay Achievements
"Extreme" and "Despair" Unlock all achievements. This requires completing every ending, triggering all events, and maximizing team upgrades.
Extermination Complete Defeat an Enemy Commander. This first occurs after Day 007, introducing Commander power transfer (defaulting to Hiruko). Subsequent transfers are player-controlled.
Listen to Me!!! Successfully persuade a character. The first persuasion mission involves Tsubasa Kawana. Gift her the Fashionable Sick Bag and discuss her grandpa's workshop.
Special Defense Unit Eliminate 100 enemies. Easily achieved by targeting low-level enemies with multi-target attacks.
Battle-Worn Use a Special Attack 100 times. Requires over 100% Voltage. Special Attacks deal significant area damage (often inflicting Stun). Nozomi can remove Stun.
Hemoanima Prodigy Boost hemoanima 100 times. Boost hemoanima above 100% Voltage for various combat buffs. Likely a late-game achievement.
Welcome Back! Return from an exploration. Return to school from any expedition (story-driven or voluntary). Maximize exploration for resources before returning.
Irreplaceable Comrade Reach max Bond Rank with one character. These achievements relate to the "dating sim" elements unlocked later in the game.
Unbreakable Bonds Reach max Bond Rank with all characters.
Mechanic Upgrade a Class Weapon. Upgrade a weapon after the Training Room opens (Day 031).
Master Crafter Max level a Class Weapon. Requires significant resources and BP.
Researcher Develop an Enhancement. Develop an enhancement in the Bio Lab (Day 031).
Scholar Max level an Enhancement. Requires resources and BP.
Tinkerer Develop a Trap. Develop a trap in the Metal Shop (Day 031) with Kurara on your team.
Developer Max level a Trap. Requires resources and BP.
Main Story Achievements
The End of Your Peaceful Life Save Karua Kashimiya. Story-related and unskippable during the first playthrough.
The Other Academy Reach the Second-to-Last Defense Academy.
The Special Defense Unit, Fight! Witness Shouma unite the teams.
Ima's Grand Return Witness Ima's revival.
In Memoriam Find Hiruko.
Victory and Sacrifice Defeat the Supreme Commander.
The War is Over Defeat Eito.
Open Sesame! Unlock a New Story Route
Ending-Related Achievements
0: It All Starts Now Complete the initial ending. The first ending, but not the last if pursuing all endings.
1: Last Defense Academy 2nd Scenario Complete the 2nd Scenario. Requires multiple playthroughs using chapter select to make different choices at critical story points. Over 100 possible outcomes exist.
2: Reset Complete all Reset routes.
3: Goodbye Eito Complete all Goodbye, Eito routes.
4: Rebellion Complete all Rebellion routes.
5: Eva Complete all Eva routes.
6: Multiple Eitos Complete all Multiple Eitos routes.
7: Serial Battles Complete all Serial Battles routes.
8: Conspiracy Complete all Conspiracy routes.
9: Casual Complete all Casual routes.
10: Box of Blessings Complete all Box of Blessings routes.
11: Box of Calamity Complete all Box of Calamity routes.
12: Cult of Takumi Complete all Cult of Takumi routes.
13: V'ehxness Complete all V'ehxness routes.
14: Coming-of-Age Complete all Coming-of-Age routes.
15: Retsnom Complete all Retsnom routes.
16: S.F. Complete all S.F. routes.
17: Romance Complete all Romance routes.
18: Slasher Complete all Slasher routes.
19: Comedy Complete all Comedy routes.
20: Killing Game Complete all Killing Game routes.
21: Mystery Complete all Mystery routes.

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