


Obojima: A Cozy D&D 5e Adventure Supplement
Escape the dungeon crawl and embrace tranquility with Obojima: Tales from the Tall Grass, a unique 5e D&D adventure supplement. This book offers a refreshing change of pace, focusing on idyllic settings and problem-solving that prioritizes diplomacy over violence.
Obojima's inhabitants live peaceful lives, presenting players with challenges solvable through cleverness and social interaction rather than brute force. The supplement features a distinct structure, exciting new subclasses, and original spells, making it perfect for DMs seeking a less combat-heavy campaign.
What Makes Obojima Different?
Obojima provides:
- Shorter, focused adventures: Ideal for one-shots or shorter campaigns.
- Emphasis on roleplaying: Mysteries and interactions with spirits replace lengthy battles.
- Non-evil antagonists: Villains are more misguided than inherently malicious.
- Optional combat: Combat is rarely necessary, offering alternative solutions.
Restricted Spells
To maintain Obojima's unique atmosphere, several 5e spells are excluded, as they disrupt the immersive experience. These include:
Spell | Spell | Spell |
---|---|---|
Astral Projection | Power Word Kill | Commune |
Speak With Dead | Demiplane | Teleport |
Disintegrate | Teleportation Circle | Finger of Death |
Time Stop | Legend Lore | Maze |
Transport Via Plants | Planar Ally | True Resurrection |
Plane Shift | Wish |
New Spells and Potion Brewing
The supplement introduces a wealth of new spells for each spellcasting class. Potion brewing also takes center stage, with a unique system involving three rarity levels (common, uncommon, rare) and three categories:
Potion Type | Description |
---|---|
Combat Potions | Provide combat buffs and abilities. |
Utility Potions | Useful in and out of combat, boosting skill checks. |
Whimsy Potions | Produce whimsical effects (e.g., mimicking sounds). |
Ingredient gathering involves using Arcane Detection Kits and almanacs, adding another layer of adventure to the potion-making process.
The Spirit Realm and Beyond
In Obojima, the Spirit Realm is the only other plane of existence, explaining the absence of extraplanar spells. Spirits are integral to the island's culture and lore.
What Awaits in Tales from the Tall Grass?
Obojima offers:
- 30 unique locations: Providing ample settings for diverse adventures.
- Numerous magic items: Adding to the richness of the game world.
- Unique culture and lore: Including language, currency, and factions.
- New subclasses: For every class in 5e (Barbarian: Path of the Belly Brewer, Bard: College of Masks, Druid: Circle of the Petal, Fighter: The Spirit-Fused, Monk: Sheep Dragon Shepherd, Paladin: Oath of the River, Ranger: Corrupted Ranger, Rogue: Waxwork Rogue, Sorcerer: Oni Bloodline, Warlock: The Lantern, Wizard: Origami Mage).
- Hero's Journey Boon System: Rewards players for exceptional roleplaying and creative problem-solving.
The Boon system allows DMs to reward players for impactful roleplaying moments, offering a variety of boons with both positive and potentially unexpected consequences.
The above is the detailed content of Dungeons & Dragons - Obojima: Tales From The Tall Grass - Complete Guide. For more information, please follow other related articles on the PHP Chinese website!

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