


How to write c language function pointer tutorial on writing c language function pointer method
Function pointers are pointers to functions, which can achieve code flexibility. Its declaration syntax is: typedef return value (*function pointer type) (parameter type 1, parameter type 2, ...); Common applications include callback functions and function tables. Pay attention to pointer validity and type matching when using it, otherwise it may cause crashes or errors. Proficient in using function pointers can improve code efficiency and elegance.
Function pointer: The soul dark weapon of C language
Many beginners think that C function pointers are obscure and difficult to understand. In fact, it is not the case. It is like a powerful tool hidden in a sheath. If used well, it can make you flow in the world of code. In this article, we will unveil the veil of this hidden weapon. After reading it, you will no longer be afraid of function pointers, and you will even appreciate the elegance and power it brings.
Let’s talk about what a function pointer is. Simply put, it is a pointer to a function, just like a variable pointing to an integer, and a function pointer points to a function. This sounds a bit abstract, let's use code to feel it:
<code class="c">#include <stdio.h> // 定义一个函数类型,这就像声明一个变量的类型一样typedef int (*FuncPtr)(int, int); // FuncPtr 代表一个函数指针类型,它指向一个接收两个int参数,返回int值的函数// 一个简单的加法函数int add(int a, int b) { return ab; } // 一个简单的减法函数int subtract(int a, int b) { return a - b; } int main() { // 声明一个函数指针变量FuncPtr ptr; // 将add函数的地址赋值给函数指针变量ptr = add; // 通过函数指针调用add函数int sum = ptr(5, 3); printf("Sum: %d\n", sum); //输出:Sum: 8 // 将subtract函数的地址赋值给函数指针变量ptr = subtract; // 通过函数指针调用subtract函数int diff = ptr(5, 3); printf("Difference: %d\n", diff); //输出:Difference: 2 return 0; }</stdio.h></code>
Have you seen it? FuncPtr ptr;
declares a function pointer variable ptr
, whose type is FuncPtr
. We have defined it before, which points to a function that receives two int parameters and returns the int value. ptr = add;
This line of code assigns the address of the add
function to ptr
. The key is that in this line ptr(5,3);
code, we did not directly call the add
function, but indirectly call it through the function pointer ptr
! This is the same as using variables to access memory indirectly. We use the same pointer variable to point to different functions, thereby achieving code flexibility and reusability.
Go deeper and look at the declaration of function pointer: typedef int (*FuncPtr)(int, int);
This line of code defines a function pointer type FuncPtr
. (*FuncPtr)
This part means that this is a pointer, pointing to a function; (int, int)
means that the function receives two int-type parameters; int
means that the function returns an int-type value. Remember, brackets are important! If there are no brackets, int *FuncPtr(int, int)
becomes a function, which receives two int-type parameters and returns a pointer to int-type. This is completely different!
Function pointers are widely used, such as callback functions, function tables, etc. A callback function is a function passed to another function through a function pointer, and another function calls it at the appropriate time. Imagine a graphics library that requires different operations to be performed according to different events (such as mouse clicks and keyboard presses). At this time, it can be implemented with function pointers. Just pass different function pointers to the graphics library, and it can call the corresponding functions to handle events, so that the code is very modular and extensible.
Of course, there are also some potential problems with using function pointers. For example, if the function pointer points to an invalid memory address, the program will crash. Therefore, when using function pointers, be sure to pay attention to the validity of the pointer and make sure it points to a valid function. In addition, the type of the function pointer must exactly match the type of the function it points to, otherwise problems will also occur.
In short, function pointers are a powerful tool in C. Understanding and using it proficiently allows you to write more efficient and elegant code. Don’t be afraid, practice more and experience more, and you will be able to master it! Remember, if you use this hidden weapon well, you can be invincible in the world of code!
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