


Laughing Jasper Flint, initially featured in Magic: The Gathering's Outlaws of Thunder Junction set, reigns supreme as a commander for outlaw-themed decks. This Rakdos (black/red) commander offers a unique blend of outlaw tribal strategies and card theft mechanics.
Gameplay with Laughing Jasper Flint is unpredictable, as your available plays depend entirely on your opponents' cards. The deck's versatility extends to potential mill strategies with sufficient outlaws. If you relish unexpected twists and manipulating your opponents' resources, Laughing Jasper Flint is your ideal commander.
Decklist
Commander: Laughing Jasper Flint | |||||
---|---|---|---|---|---|
Brainstealer Dragon | Charred Graverobber | Forsaken Miner | Generous Plunderer | Gisa, the Hellraiser | Gonti, Lord of Luxury |
Gonti, Night Minister | Graywater's Fixer | Grim Hireling | Hellspur Brute | Hellspur Posse Boss | Kellog, Dangerous Mind |
Magda, the Hoardmaster | Mari, the Killing Quill | Morbid Opportunist | Murderous Redcap | Nezumi Linkbreaker | Party Thrasher |
Pitiless Plunderer | Plargg and Nassari | Powder Ganger | Prickly Pair | Prosper, Tome-Bound | Rodeo Pyromancers |
Royal Assassin | Gev, Scaled Scorch | Thieving Varmint | Vadmir, New Blood | Vial Smasher, Gleeful Grenadier | Wild-Magic Sorcerer |
Back in Town | Blasphemous Act | Mourner's Surprise | Toxic Deluge | Big Score | Chaos Warp |
Deadly Dispute | Outrageous Robbery | Terminate | Arcane Signet | Bandit's Hoard | Bounty Board |
Charcoal Diamond | Commander's Sphere | Fellwar Stone | Fire Diamond | Hedron Archive | Mind Stone |
Rakdos Signet | Sol Ring | Staff of Eden, Vault's Key | Thought Vessel | At Knifepoint | Bitterblossom |
Black Market Connections | Brimstone Roundup | Court of Locthwain | Cunning Rhetoric | Descent into Avernus | Discreet Retreat |
Goblin Bombardment | Passionate Archaeologist | Rakish Crew | Stolen Strategy | Blackcleave Cliffs | Castle Locthwain |
Command Tower | Dragonskull Summit | Exotic Orchard | Haunted Ridge | Jagged Barrens | x10 Mountain |
Mount Doom | Smoldering Marsh | Sulfurous Springs | x12 Swamp | Tainted Peak | Temple of the False God |
This deck comprises 30 creatures, 4 sorceries, 5 instants, 14 artifacts, 12 enchantments, and 34 lands. The creature base is predominantly outlaws, supported by an above-average concentration of mana rocks to fuel Laughing Jasper Flint's spellcasting potential.
Key Cards
Laughing Jasper Flint
The commander's abilities are multifaceted. Laughing Jasper Flint designates all controlled creatures as outlaws, provided they weren't initially in your deck. This synergizes with its ability to exile cards from opponents' libraries for immediate casting.
Outlaws encompass creatures with Assassin, Mercenary, Pirate, Rogue, or Warlock subtypes.
Crucially, Laughing Jasper Flint's effect triggers "crime" events by targeting opponents, activating value-generating effects within the deck, producing creatures or Treasure tokens for increased mana and battlefield presence.
Mari, the Killing Quill
Mari, the Killing Quill grants deathtouch to half your outlaws, including those acquired via Laughing Jasper Flint, while simultaneously disrupting graveyard strategies by exiling opponents' creatures upon death. Exiling numerous creatures accelerates mana generation and card draw.
Gisa, the Hellraiser
Gisa, the Hellraiser facilitates rapid outlaw deployment. Each "crime" committed generates two Zombie Rogue tokens. While individually modest, these tokens, combined with Laughing Jasper Flint, provide additional card acquisition. They also function as effective blockers, and their menace ability contributes to closing out games.
Goblin Bombardment
Goblin Bombardment enables powerful combos for infinite damage, utilizing cards like Pitiless Plunderer/Forsaken Miner or Gev, Scaled Scorch/Murderous Redcap. Detailed combo explanations are provided within the original text.
How to Play the Deck
The Laughing Jasper Flint deck revolves around utilizing opponents' cards through "crimes" and deploying outlaws. Each turn, with Laughing Jasper Flint in play, allows for a "crime" action, triggering beneficial effects.
Adaptability is key. Since card acquisition relies on opponents' decks, flexibility is crucial. Prioritize targeting the most threatening opponent for optimal card theft. Maximize mana rock deployment to facilitate casting acquired spells.
Multiple win conditions exist: combat through outlaw swarms, burn damage via Goblin Bombardment loops or other combinations, and, less frequently, mill.
The deck's primary weakness is its mana requirements. Rakdos's inherent mana ramp limitations necessitate heavy reliance on mana rocks, potentially leaving early-game defenses vulnerable.
The above is the detailed content of Magic: The Gathering - Laughing Jasper Flint Commander Deck Guide. For more information, please follow other related articles on the PHP Chinese website!

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