


Nekros, the puppet master in Warframe, a necromancer who resurrects the dead to serve the Tenno career, is better known to most players for his ability to blaspheme the corpse for extra loot. For a game that features primarily loot shooting, any character that can generate additional drops will be highly sought after, regardless of their other skills.
Thankfully, Nekros is a powerful Warframe in its own right, able to withstand incredible damage with various amplification MOD and build options. Today, we'll dive into how Nekros works, covering its skills and amplifications, and then showcase some of the best builds for this Warframe.
How to build Nekros
Nekros' parts dropped from Deimos' Lephantis Boss. To be clear, this is not the fanatical priest battle you unlocked in Deimos later. Lephantis is a two-stage battle where you need to destroy its mutated head. This boss has damage decay, so carry a weapon with a high rate of fire or projectile number to kill Lephantis as soon as possible.
You can find the main blueprint for Nekros in the gaming market, with a purchase price of 25,000 credit points.
Nekros Blueprint
How to get it | Game Market (25,000 Credit Points) |
---|---|
Production cost | |
Production time | 72 hours |
Nekros Neuroptics
How to get it | Magnacidium, Deimos (33.33% chance) |
---|---|
Production cost | |
Production time | 12 hours |
Nekros chassis
How to get it | Magnacidium, Deimos (33.33% chance) |
---|---|
Production cost | |
Production time | 12 hours |
Nekros System
How to get it | Magnacidium, Deimos (33.33% chance) |
---|---|
Production cost | |
Production time | 12 hours |
How to build Nekros Prime
Like all Prime Warframes, Nekros Prime is obtained through Void Relics. This is a consumable you often get as a reward for quest ending. You can bring these to the Void Rift in the Star Map to open them, revealing Prime parts or Forma blueprints. Parts of Nekros Prime can be found in some Void Relics, although the exact relic lists often vary.
If you can't get one of his parts dropped, you can also trade Nekros Prime drawings with other players through Warframe's trading system. The parts that have been made cannot be traded.
Nekros Prime Blueprint
How to get it | Void Relics (Rare or Rare) |
---|---|
Production cost | |
Production time | 72 hours |
Nekros Prime Neuroptics
How to get it | Void Relics (Rare) |
---|---|
Production cost | |
Production time | 12 hours |
Nekros Prime Chassis
How to get it | Void Relics (Normal) |
---|---|
Production cost | |
Production time | 12 hours |
Nekros Prime System
How to get it | Void Relics (Rare) |
---|---|
Production cost | |
Production time | 12 hours |
Nekros Skills
property
Nekros | Nekros Prime |
---|---|
Passive skills
Whenever an enemy dies within 10 meters, 5 health points will be restored.
What is not listed in the description is that Nekros will also heal his companions when the passive skill is triggered. All enemies' deaths trigger this passive skill, not just kills caused by Nekros or his companions. Remember that summons from the Shadow of Death do not count as companions and are therefore not affected by this passive skill.
Soul strike
The power of one blow turns the enemy's soul into a deadly projectile, causing damage to all targets on its path. Enemies killed in the marked state will be marked as reapable and become one of the death shadows of Nekros.
Soul Strike Attribute | |||
---|---|---|---|
Consumption | 25 Energy | ||
Range | 50 meters | ||
harm | 500 impact | ||
Applicable to MOD | |||
Duration | Range | efficiency | strength |
N/A | Influence target range | Influence casting energy consumption | Influence damage |
The main purpose of Soul Strike is to select targets to be summoned with the Shadow of Death. Enemies marked by this skill will be added to Nekros's Shadow Army the next time you cast the ultimate skill. This is very useful if you try to summon specific Eximus units or enemies with support abilities. As an actual damage skill, it can be considered pitiful at best.
If you are not interested in using Soul Strike to summon specific units, we recommend that you use this skill slot for the Helminth skill.
Intimidation
Injecting fear into the hearts of nearby enemies, they fled in horror.
This skill can be replaced by the Helminth system.
Intimidation attribute | |||
---|---|---|---|
Consumption | 75 Energy | ||
radius | 15 meters | ||
Duration | 25 seconds | ||
Number of affected enemies | 20 goals | ||
Armor cut | 60% | ||
Applicable to MOD | |||
Duration | Range | efficiency | strength |
Influence the duration of debuffs | Affect the target radius | Influence casting energy consumption | Affects Armor Stripping and Enemy Cap |
Nekros raised his arms and released a frightening wave of energy that forced a certain number of nearby targets to flee in horror. The intimidated enemy will have a portion of the armor stripped and will stay away from the Nekros, making them unlikely to attack you. Remember, intimidation is one of the few skills that have a target cap. The default value is 20, but you can increase it by increasing your skill strength attributes.
Generally speaking, you will want to increase the strength of your skill to allow the intimidation to completely strip the armor. This armor stripping only lasts the listing duration of the skill, so consider improving your skill duration attributes to extend the stripping time.
Blasphemy
Force the fallen enemies around you to drop extra loot.
Profane attributes | |||
---|---|---|---|
Consumption | Spell cast: 10 energy | ||
Continuous consumption: 10 energy is consumed for each enemy desecration | |||
radius | 25 meters | ||
Extra Robbery | 54% chance | ||
Applicable to MOD | |||
Duration | Range | efficiency | strength |
N/A | Influence pickup radius | Influence spell casting and continuous energy consumption costs | N/A |
Blasphemy is a halo of following Nekros wherever he goes. All the corpses of enemies in contact with this halo will be desecrated after a short duration, creating a smog of smoke and a pile of loot. This could be a resource that is ammunition, a life ball, an energy ball, or a resource found on the map of the area. You can even get fusion or MOD from a profane target, especially drops that are usually limited to that enemy.
Needless to say, profane is one of the strongest plundering skills in Warframe. It is passive, has a moderate chance to drop extra items, and can drop almost all planetary resources and enemy mods in the game. Use it in conjunction with Khora's Theft Stranger Dome Amplification to get a large number of items.
Shadow of Death
Summon the shadow version of defeated enemies and fight alongside you in a short time.
Death Shadow Properties | |||
---|---|---|---|
Consumption | 100 energy | ||
Maximum number of summons | 7 shadows | ||
Damage Multiplier | 2.5 times | ||
Health/Shield Multiplier | 2 times | ||
Health Decreases | 3% per second | ||
Applicable to MOD | |||
Duration | Range | efficiency | strength |
Influence health decay rate | N/A | Influence casting energy consumption | Impact shadow damage and survivability |
Nekros summons seven shadow characters as his personal bodyguard. Every shadow you summon is the enemy you killed before, prioritizing the Eximus units you killed and the more powerful enemies. Shadows from this skill get buffs for enhanced damage and survivability attributes, all of which can be increased by skill strength.
The shadow does not count as a companion. You cannot resurrect the boss with this skill.
Although the shadows of Nekros are very powerful, their essence of life is short-lived. Your minions will continue to consume their health while they are alive. You can heal them by recasting the death shadows, regaining their health when repositioning them above Nekros. If you want to heal them in a more passive form, you need to rely on weapon skills or Helminth skills. You can use skill duration to slow this consumption.
Nekros increase
There are five increase available, four of which are related to the Iron Guard and the Red Veil Group. Each increase obtained from any group requires 25,000 reputation and can only be purchased after you reach Level 5. You can also buy these amplifications from other players through transactions. Nekros' fifth increase, discharge strike, was obtained from Conclave or Night Wave. Discharge strikes can only be used in PvP.
Soul Survivor
Soul Strike Amplification: Used against fallen allies to revive them with 30% health.
There is nothing to explain here. Casting a soul slap on fallen Tenno or companions will immediately revive them. You can increase your skill strength to restore more health, but we usually recommend you to use the Vazarin Focus school; it does the same thing, but restores 100% health and has nothing to do with Warframe.
Discharge strike
Soul Strike Amplification: Consume up to 25 energy points from the target.
PvE enemies have no energy, so this increase has no effect on most content. Skip this increase altogether.
Stealing intimidation
Intimidation increase: The affected enemies are reduced by 60%.
All enemies affected by intimidation will now be slowed down. The default setting is 60%, but you can increase it to the upper limit of 80% with skill strength MOD. This is multiplied with other slowdown effects, which can effectively freeze the target in place if you pair it with another slowdown effect.
plunder
Blasphemy Amplification: No longer consumes energy, but consumes 10 health points per corpse.
Blasphemy now consumes health instead of energy when plundering corpses. Since life balls are much more common than energy balls, this is a benefit to blasphemy to some extent. You will almost always use this skill to generate a lifeball, which will then restore any health loss caused by profane. In other words, if you can continue to profane the goal, this skill is more or less free.
Shadow Shield
Death Shadow Increase: Each shadow within 50 meters will take 6% damage to Nekros.
Shadow Shield works very similarly to Trinity's linking skills. When near your shadow, all the damage you take will be transferred to your minions. You can increase damage transfer by increasing your skill strength, although this increase can't provide more than 90% damage reduction.
What is not listed in the amplification description is that Shadow Shield also transfers status abnormalities and knockdowns. As long as you are near the shadow, you will not be affected by state abnormalities or be knocked down.
Nekros build
Today we will study two Nekros builds, one focusing on monster hunting and the other being melee Necross Mage. Since Nekros can generate additional life and energy balls through profanity, he is an excellent candidate for the conversion mods of balance and Simaris (Happiness and Energy Transformation, respectively). For defense, we recommend using shield gating for profane builds and health for summon builds.
Blasphemy monster brushing build
Forma | 1 (D, only when enhanced deflection is used) |
---|---|
Replacement skills options | N/A |
Archon fragments | none |
It's a pretty standard profane build focused on plundering as many bodies as possible. The only important attribute here is skill range , so we strive to boost our blasphemy halo, using overextension, extension and omen touch to get the maximum range possible. If you're willing to add two more Formas to this build, you can also use the dodgy drift in the Exilus slot.
This build doesn't require much else, so we focus on survival. Enhanced deflection and vitality give you a nice health and shield buffer for most content, although if you use health defense strictly, you may want to convert the deflection to health conversion. Plunder turns your health into a table of energy, and balance will ensure that every time you pick up the orb, heal you. The last slot can be any MOD you like; we chose the enhanced deflection . Enhanced and stable are also a good choice.
For secret art, we focus on increasing our ability to survive. Secret Blessings is the best choice here. After collecting the Life Ball, you can get an additional 1,200 health points. The second slot is more flexible. We chose Secret Blast for free group control, although Secret Protection is also a good choice if you don't use health conversion or other forms of armor enhancement.
Death Shadow build
Forma | 4 (V [halo], shadow, –, double dash) |
---|---|
Replacement skills options | Lycath's Hunting (Voruna), War Screaming (Valkyr), Blood Altar (Garuda) |
Archon fragments | none |
This build is very expensive, but it's an interesting way to get Nekros to become a tank through his Shadow Shield . We use this amplification and high intensity attribute – achieved through Blind Rage, Shadow Strengthening, and Growth Power – to get an additional 90% damage reduction when near the shadow.
Doing this will bring huge efficiency penalty, so we need to solve this problem. Plunder is a safe choice here, which consumes our health to generate life and energy balls. Balance will then obtain both resources from any type of sphere. Shadow Vitality and Secret Blessings actively increase your health, Secret Guard provides damage reduction through armor and serves as another damage reduction when you take damage. All in all, you have a great platform for melee builds or easy tanks.
If you want to adjust this build to your play style, you have a lot of alternative skill options:
- Lycath's Hunting (Voruna): Generates a life ball during melee killing, which is very suitable for improving secret techniques.
- Valkyr: Provides you with the main attack speed gain of melee weapons.
- Garuda: Death Shadow Mutant within the healing range.
The above is the detailed content of Warframe: Nekros Complete Guide – Drops, Abilities, And Builds. For more information, please follow other related articles on the PHP Chinese website!

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