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This article explains Python's class and object creation. It details class definitions, object instantiation, attribute access, and method calls. Inheritance and polymorphism are also covered, showcasing how classes enable code reusability and mode
Creating classes and objects in Python is straightforward. A class serves as a blueprint for creating objects. It defines the attributes (data) and methods (functions) that objects of that class will possess. Objects are instances of a class; they are the concrete realizations of the blueprint.
Here's a basic example:
<code class="python">class Dog: # Class definition def __init__(self, name, breed): # Constructor (__init__ method) self.name = name # Attribute self.breed = breed # Attribute def bark(self): # Method print("Woof!") # Creating objects (instances) of the Dog class my_dog = Dog("Buddy", "Golden Retriever") your_dog = Dog("Lucy", "Labrador") # Accessing attributes and calling methods print(my_dog.name) # Output: Buddy my_dog.bark() # Output: Woof! print(your_dog.breed) # Output: Labrador</code>
In this example, Dog
is the class. __init__
is a special method called the constructor. It's automatically called when you create a new Dog
object. name
and breed
are attributes, and bark
is a method. my_dog
and your_dog
are objects (instances) of the Dog
class. self
refers to the instance of the class.
The key difference lies in their roles:
To illustrate: The Dog
class in the previous example is the blueprint. my_dog
and your_dog
are individual dogs (objects) created using that blueprint. They share the same structure (attributes and methods), but they have different values for their attributes (different names and breeds).
Inheritance allows you to create new classes (child classes or subclasses) that inherit attributes and methods from existing classes (parent classes or superclasses). This promotes code reusability and establishes a hierarchical relationship between classes.
<code class="python">class Animal: # Parent class def __init__(self, name): self.name = name def speak(self): print("Generic animal sound") class Dog(Animal): # Child class inheriting from Animal def speak(self): print("Woof!") class Cat(Animal): #Another child class inheriting from Animal def speak(self): print("Meow!") my_dog = Dog("Fido") my_cat = Cat("Whiskers") my_dog.speak() # Output: Woof! my_cat.speak() # Output: Meow! print(my_dog.name) # Output: Fido </code>
In this example, Dog
and Cat
inherit from Animal
. They automatically get the name
attribute and the speak
method. Dog
and Cat
override the speak
method to provide their specific implementations. This is called polymorphism.
Classes and objects are fundamental to object-oriented programming (OOP) and are used extensively in Python for various purposes:
In essence, classes and objects are powerful tools for building well-structured, maintainable, and reusable Python programs. They are crucial for tackling complex software development tasks efficiently.
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