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Fragpunk Fragpunk Card Depth Analysis: The Key to Strategy Winning
Fragpunk's fragmented card system is its unique mechanic that stands out among a host of highly competitive FPS games. After each game, players will receive fragmented cards that have a profound impact on the next game, from the super power to changing the physical rules of the map to the hilarious big-headed mode, explosive ammunition and extra health.
However, facing over 160 shard cards (three at a time selected at random), choosing the right card can be overwhelming. To help players, we have compiled a list of all the fragmented cards in Fragpunk, including their cost and applicable modes. We will analyze the best shard cards and recommend cards worth investing in!
Want to know how to choose the right Lancers? Please check out our list of Fragpunk role ratings.
Fragpunk Fragpunk Card Grading List
In the early stage of the game's online, we divide the best fragment cards into three levels:
As game metadata evolves, we will change our rankings to reflect the more traditional S-C hierarchy.
Shard Card Name: | Shard Card Cost: | Shard Card Effect: | Modes available in): | Shard Card Tier: | ||
---|---|---|---|---|---|---|
N | Bullet damage increased Nx5% Bloodsucking effect | Standard, ranking | Top | Short Exposure) | ||
Exposure duration is shortened | Standard, ranking | TopSkill Vampire (Skill Vampire) | 2 | Skill damage increases by 100% Bloodsucking effect | ||
Top | Security Check (Security Check) | 2 | Gate will expose the enemy and emit alarms | Standard, ranking | ||
Alarm (Alert) | 4 | Sense of nearby enemies after not being damaged for a period of time | Superhuman | N | ||
Standard | Top | Top | Quick Reload (Quick (Quick) Reload) | 3 | ||
Standard, ranking | Top | Foot Dragging | NN | Reduce enemy movement speed -Nx3% | ||
Top | Mass Cheetah (Mass Cheetah) | 4 | Movement speed 15% | Standard, ranking | ||
Health Club (Health Club) | 5 | Maximum health 25 | Standard, ranking | Top|||
4 | Skills that are not usually supplemented will be supplemented, and the supplementary skills will be supplemented faster | Standard, ranking | Top | Plenty of Ammo (Plenty of Ammo) | ||
Magazine size and ammunition Nx25% | Standard, ranking | Top | Barrier Destruction) | 4 | ||
Standard, ranking | Top | Prosthetic Enhancements) | 5 | Alliers' physical insemination | ||
Top | Moralle Booster) | 4 | After the bomb is placed, supplement all allies' health and skill usage to the maximum value | Standard, ranking | ||
Maximum Overhealth) | 4 | Maximum extra healing points | Maximum health points | Standard, ranking | Top||
4 | Your jump height increases significantly, knock down nearby enemies when landing | Standard, ranking | Top | Sustained Crab Walk | ||
Enterprise is forced to squat down when you continue to suffer damage | Standard, ranking | Top | ||||
Swift Support (Swift Support) | 5 | Tele to teammates | Standard, ranking | Top | ||
2 | Main weapon ammunition can be used to supplement projection skills | Standard, ranking | TopOffense and defense conversion (Offense Defense) | 4 | ||
Standard, ranking | Top | Site Deletion (Site Deletion) | 5 | Randomly remove a target stronghold | ||
Top | Medical Error) | 5 | Enemy cannot be healed | Standard, ranking | ||
Explosive Shot | 4Explosive Shot | 4 | Explosive Shot | Standard, ranking | ||
Freeze Bullet | 3 | Enemy movement speed when hit -55% | Standard, ranking | Top | ||
3 | Improved blaster, flash gun, smoke gun and burning gun | Standard, ranking | Top | Hawkeye (Eagle Eyes) | ||
Exposed enemies in the field of vision | Standard, ranking | Top | Clone Tech (Clone Tech) | 4 | ||
Standard, ranking | Top | Blade Master (Blade Master) | 5 | Provide your team with a sword of flame that can block bullets and conduct melee attacks | ||
Top | Bio-Warrior (Bio-Warrior) | 5 | Resurrection once to become a zombie | Squat Master) | ||
Add maximum health every time you squat | Standard | Top | Misfire (Misfire) | 4 | ||
Standard, ranking | Top | Headless Knight (Dullahans) | 5 | The heads of allies become invincible | ||
Top | Death’s Embrace | 3 | After damage to the enemy, death appears behind it and damages to all enemies in the area | Standard, ranking | ||
Free placement (Freestyle Placement) | 5 | Occurrence side can place the converter anywhere, but it will explode after 40 seconds | Standard | Top | ||
3 | Get werewolf power, and injured enemies will leave traces. After 200 damage is caused, subsequent attacks will cause continuous damage | Standard, ranking | Top | Big Heads) | ||
Enemy's head becomes larger | Standard, ranking | TopRicochet (Ricochet) | 5 | Ejection can be ejected up to 3 Time | ||
Top | Vampire Night (Vampire Night) | 5 | Get vampire power, increase maximum health and give your bullets a blood-sucking effect.After 200 damage, you will slowly recover your health | Standard, ranking | Top | |
4 | Recover a small amount of health when injured | Standard | Top (requires more tests) | |||
5 | Enhanced each type of random weapons | Standard, ranking | Top (requires more tests) | Melon Rinds | ||
Get throwable watermelons and make enemies slip | Standard, rankingTop (requires more tests) | Unobstructed (Clear Path) | 2 | |||
Standard, ranking | Top (on the offensive) | Swift Resolution | 2 | Reduce game time by 30 seconds | ||
Top (on the defense) | Black Hole Traps) | 3 | Black holes will be generated when the trap is triggered | Standard, ranking | ||
Toy Trap (Toy Traps) | 2 | Enemy Trap Damage -50% | Standard, ranking | |||
Mini Trap (Mini Traps) | 2 | Enemy Trap Range -30% | Standard, Ranking | Top (on the offensive) | ||
Stealthy Start(Stealthy Start) | 3 | You will not be exposed within 30 seconds after the battle begins | Standard, Ranking | Top | ||
3 | Healing nearby allies when carrying converters | Standard, ranking | Intermediate | Heads Master (Headshot Master) | ||
Heads damage increased by Nx10% | Standard, ranking | Intermediate | Take Your Time) | N | ||
Standard, ranking | Intermediate | Long-term Investment | 2Get 0.1 fragment points per 7 seconds of survival | |||
Intermediate | Scan Reductions) | 3 | Reduce the range of enemy scanning skills -50% | Standard, ranking | ||
Efficient Conversion (Efficient Conversion) | 4 | Converter timer -20 seconds | Standard, ranking | Intermediate|||
Protective clothing (Blast Suits) | N | Reduce damage caused by enemy explosion -Nx20% | Standard, ranking | Intermediate | ||
2 | Treasures can now drop items that supplement the number of skills used | Standard, ranking | Intermediate | Wind the stronghold A (Nerfed Site A) | ||
Reduce cover around A | Standard | Intermediate | Wind the stronghold B (Nerfed Site B) | |||
Reduce cover around B | Standard, ranking | Intermediate | ||||
Informant (Informant) | 4 | Sign up the remaining enemies when killing an enemy | Standard, ranking | Intermediate | ||
N | Close Havoc Damage Nx10% | Standard, ranking | Intermediate | |||
N | Long-range bullet damage Nx10% | Squat, ranking | Intermediate | Squat Defence (Squat Defence) | ||
Crouching reduces 10% recoil and increases damage reduction | Standard, ranking | Intermediate | Parting Flash) | |||
Releasing a blinding flash blast at death | Standard, ranking | Intermediate | Extra Converter (Extra Converter) | N | ||
Standard, ranking | Intermediate | Portable Detector (Portable Detector) | 2 | Detection of nearby enemy devices | ||
Intermediate | Regenerated Therapy) | 5 | Slowly restore health after not being damaged for a period of time | |||
Intermediate | Extra stronghold (Extra Site) | 3 | Add an additional target base | Standard, ranking | ||
Small Heads) | 4 | Reduce the size of allies' heads | Standard, ranking | Intermediate|||
Flashy Projectiles) | 4 | Plant releases flash when first contact with an object | Standard, ranking | Intermediate | ||
3 | Plant tracks enemies | Standard, ranking | Intermediate | Toxic Trap (Toxic Traps) | ||
Each all gets a toxic trap that can be set | Standard, ranking | Intermediate | Psychic Defusing | |||
Converter will automatically start to remove when the defense is near | Standard, ranking | IntermediateSmoke Shield (Smoke Shields) | 4 | |||
Standard, ranking | Intermediate | A Main Ban (A Main Ban) | 3 | B Main Ban (B Main) | ||
Intermediate | B Main Ban (B Main) Ban) | 3 | Block with destructible obstacles B Main road | Standard, ranking | ||
A Short Ban | 3 | B Short Ban (B Short Ban) | Standard, ranking | |||
B Short Ban (B Short Ban) | 3 | Block B with destructible obstacles | Standard, ranking | Intermediate | ||
3 | On the teammate's death, give 1 skill usage to allies | Standard, ranking | Intermediate | |||
Origin Detection | 3Expose the device owner for 2 seconds | Standard, ranking | Intermediate | |||
2 | When loading, your last few bullets will return to the gun, and if you hit the enemy, it will cause damage | Standard, ranking | Intermediate | Full Fire Power | ||
Fill all ammunition into a magazine | Standard, ranking | IntermediateHealing Shooting (Cure Shot) | 4 | |||
Standard, ranking | Intermediate | Turtleback (Turtleback) | 3 | Equipment a turtle on your back to block bullets | ||
Intermediate | Big and Badder) | 2 | The projectile will grow larger and cause more damage during flight | Standard, ranking | ||
Emergency Evacuation | 4 | Movement speed increases by 20% when attacked | Standard, ranking | |||
Throw to Plant) | 3 | When throwing the converter to the target base, the converter will automatically place | Standard, ranking | Intermediate | ||
Life Saver | 4 | Teammates can be resurrected once through the Soul Core, but enemies can destroy them | Standard, ranking | Intermediate|||
5 | Defense parties can reset the target base until the converter is placed | Standard | Intermediate | Weapon Morph (Weapon Morph) | ||
Dropping weapons will become turrets | Standard, ranking | Intermediate | Piercing bullets (Piercing Bullet) | 4 | ||
Standard, ranking | Intermediate | Superfly | 4 | |||
Standard, ranking | IntermediateEye of the God of Death (Eye of the Reaper) | 4 | The placed converter will pulse, exposing nearby enemies | |||
Intermediate | Backup Weapon (Backup Weapon) | 5 | Equipment another main weapon in your secondary weapon slot | Standard, ranking | ||
Airborne Justice) | 4 | Increase in the air's rate of fire and loading speed | Standard | |||
Healing Site A) | N | Create treatment area in A's base, healing Nx2 health points per second | Standard, ranking | Intermediate (more tests required) | ||
B Point Therapy (Healing Site B) | N | Create healing areas in Point B, healing Nx2 health points per second | Standard, ranking | Intermediate (more tests are required) | ||
Shotgun Charge | 3 | Aim to charge shotgun ammunition for huge damage improvement | Standard, ranking | Intermediate (more tests required) | ||
Rapid Marksman Rifle) | 4 | Reduce recoil and remove the shooting rifle's rate limit (you can shoot as fast as you can) | Standard, ranking | Intermediate (requires more tests) | ||
3 | Discard your main weapon to get 70% damage reduction | Standard, ranking | Intermediate (requires more tests) | |||
5 | 1 minute later, the target stronghold is disabled and the converter can no longer be placed-the offensive party must defeat all defenses to win | Standard, ranking | Intermediate (requires more tests) | Return to Sender (Return to Sender) | ||
On the first time you take damage, the enemy will be teleported to their birth point | Standard, ranking | Intermediate (defense) | Mini magazine (Mini Mags) | N | ||
Standard, ranking | Situity (1-2 points = low level, more = intermediate level) | Chain Reaction) | 3 | |||
Standard, ranking | Low level | Free For All) | 4 | |||
Standard, ranking | Low level | Killstreak Bonus) | 3 | Get 10% damage buff per kill | ||
Low level | Priority (Dibs) | 3 | Treasures can only be destroyed by your team | Standard, ranking | ||
Quick Charge) | 2 | Calling time for melee attacks -50% | Standard, ranking | |||
Holistic Deadicine (Holistic Deadicine) | N | Recover each kill Nx10% Health | Standard, ranking | Lower | ||
Biger Bombs | 3 | Explosion range increased by 50% | Standard, ranking | Lower | ||
2 | Quickly restore health when standing on the bridge | Standard, ranking | Low level | |||
2 | The drainage ditch on the map is dry | Standard, ranking | Low level | Customer heights (High Ground) | ||
Bullet damage when higher than the enemy Nx10% | Standard, ranking | Lower | Lucky Bullets | 4 | ||
Standard, ranking | Lower | Acrophobia | 3 | Every time they shoot, they will be debuffed-in damage within 2 seconds -50% | ||
Low level | ||||||
Portal Malfunction (Portal Malfunction) | 2 | Disable map portal | Standard, ranking | Low level | ||
2 | Disable bridges on the map | Standard, ranking | Low levelWeapon Disable (Weapon Ban) | |||
Disable each type of random main weapon | Standard, ranking | Light | Spreading Smoke (Spreading Smoke) | 3 | ||
Standard, ranking | Lingering Smoke (Lingering Smoke) | 3 | Smoke Duration 100% | Standard, ranking | ||
Weak jump (Weak jumps) | N | Reduce enemy jump height -Nx10% | Standard, ranking | |||
Endless Battle) | 2 | Increase the match time by 30 Seconds | Standard, ranking | Low level | ||
3 | Reduce removal time by 50% | Standard, ranking | Low level | Explosion Specialist | ||
Explosion damage Nx20% | Standard, ranking | Low level | Long Dash (Long Dash) | |||
Calibration melee attack range Nx50% | Standard, ranking | Low levelGreat bounty (Large Bounty) | 2 | |||
Standard, ranking | Low level | Dragon’s Breath) | 3 | Shotgun deals additional flame damage | ||
Low level | Muscle weakness (Muscle Weakness) | 3 | Enemy's projectile drops faster | |||
Low level | Safety Glasses | 3 | Reduce the blinding effect of the enemy | Standard, ranking | ||
A Misty Site A | 2 | A The stronghold becomes foggy | Securities, rankings | Lower | ||
B Misty Site B | 2 | B Stand Up Straight) | 3 | Enemy cannot squat or glide | ||
Low level | Oh, Compassion (O, Compassion) | 3 | Players with kill/death ratio less than 1 get 10% fire rate increase and 25% damage reduction | Standard, ranking | ||
Hidden camera (Hidden Cameras) | 3 | Treasure becomes a camera you can view | Standard, ranking | |||
Rift Expansion (Rift Expansion) | 3 | Expansion of target base | Standard, ranking | Low level | ||
3 | Using skills will reduce the turn time by 1 second per use | Standard, ranking | Low level | |||
You will not die when you place the converter | Standard, ranking | Low level | ||||
Headache Vision (Headache Vision) | 3 | Being shot at the head will expose your enemies | Standard, ranking | Low level | ||
2 | Map Portals Two-way Work | Standard, ranking | Low level | |||
2 | Enemy will be exposed when it continues to suffer damage | Standard, ranking | Low level | Weapon or Life) | ||
Sacrifice your main weapon to avoid fatal damage at once | Standard, ranking | Low level | Prosthetic Eye (Prosthetic Eye) | |||
Top one eye as a camera, but lose some vision | Standard, ranking | Low level | Received, received (Roger, Roger) | 4 | ||
Standard, ranking | Low level | Frozen Wasteland (Frozen Wasteland) | 3 | |||
Standard, ranking | Low level | Birdman (Birdman) | 2 | Slow down when aiming | ||
Low level | Iron head (Iron Head) | 4 | Immunity to additional headshot damage | |||
Low level | Invest in Future (Invest in Future) | 3 | The fragment points in this round are doubled | Standard, ranking | ||
5 | Squat down and give birth to a treatment in 10 seconds 50 HP Egg | Standard, Ranking | Lower | |||
3 | Tear off your HP bar and exchange it with your target Lancer | Standard, Ranking | Lower | Whetstone (Whetstone) | ||
Melee attacks enemies and allies to restore health | Standard, ranking | Low level | Feinting Flash | 3|||
Standard, ranking | Low level | Fragile converter (Fragile) (Fragile) Converter) | 4 | Converter has 1500 health points, but can be destroyed | ||
Low level | Leader of the Dead | 5Consumption of your own health points to generate zombies | Standard | |||
Heavy armor (Heavy Armor) | 5 | A random ally gets a huge health buff, but their damage is greatly reduced | Standard | |||
IP Theft (IP Theft) | 3 | Destroy the enemy's trap will generate an identical ally trap | Standard, ranking | Low level | ||
Bad knee (Bad Knees) | 4 | Enemy will suffer fall damage | Standard, ranking | Lower | ||
4 | Bullets can damage allies, but will increase their movement speed and fire rate | Standard, ranking | Lower | |||
Dimensional Travel | 4All players can travel between two worlds; players in each world are invisible to each other | Standard and ranking | Low level | |||
Both sides can only use melee weapons | Standard | Low level | Beauty Sleep) | |||
You can sleep to heal yourself | Standard, ranking | Low level | Disable all fragmented cards in this round | Standard, ranking | ||
Let them hear you (Let Them Hear You) | 4 | Move speed when using voice chat | Standard, ranking | |||
Cloaking Plant | 2 | Invisible grass that provides invisibility in defense route generation | Standard, ranking | Low level (more tests required) | ||
Sprint shooting (Sprint Fire) | 3 | Hand shot won't interrupt the sprint | Standard, ranking | Low level (requires more tests) | ||
3 | Enemy cannot see bullet damage indicator | Standard, ranking | Low level (requires more tests) | |||
4 | System to spawn at your birth point | Standard, ranking | Low level (requires more tests) | Equipment supply) | ||
All weapons can be used once more | Standard, ranking | Low level (requires more tests) | Hard Rain (Hard Rain) | |||
Generate rain on the map and obtain water shield by staying in the rain area | Standard, ranking | Low level (requires more tests) | Infernal Hound (Infernal Hounds) | 5 | ||
Standard, ranking | Low level (requires more tests) | Stealth Novice | 2 | |||
Standard, ranking | Low level (unless the opponent is very good at using Zephyr) |
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