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Conquer the Dwarves' Vault in Suikoden I HD Remaster! After your encounter with the elves, your next step is navigating the Dwarves' Vault to secure their aid against General Kwanda's Burning Mirror. This challenging dungeon is filled with puzzles, treasures, and a formidable boss fight. Let's break it down.
Navigating the Dwarves' Vault
The Dwarves' Vault lies north of the Dwarves' Village. Speak to the guard and descend. You'll face a room with switches and orbs. Manipulate the orbs to create a path. The correct switch sequence is: center, left, right. This unlocks a path leading to a chest containing a Sunbeam Orb.
Progressing deeper, you'll encounter Death Machines and Crimson Dwarves. A room with dividing walls holds treasures: medicine (center path, left), a Magic Robe (continue left). To exit this area, follow the bottom path to the right, collecting a Blue Ribbon along the way.
The next room features moving platforms. Use the platforms strategically: far right (south), west (northwest), south (treasure chest with Lightning Piece). Return to the northern island, take the west platform, then the southern platform from the southeast island to reach the next area.
Descend the stairs. This room contains a pointy hat (right), a DEX Rune Piece (north), and medicine (left perimeter). Follow the eastern path upward to a room with a tablet and switches. The solution is: left, right, right, left, left, left, right, right ("beep, boop, boop, beep, beep, beep, boop, boop").
Three paths lead from here: left (mega medicine), right (5,000 Potch), and upward (continue). The central southern staircase is the correct path forward. Prepare for the boss fight!
Boss Battle: Gigantes
Gigantes, a two-bodied behemoth, uses single-target physical attacks or a fire ring AoE. Crucially, he resists fire. Focus on physical attacks and healing, employing a similar strategy to the Zombie Dragon fight but avoiding fire magic.
After defeating Gigantes, explore the remaining rooms. Three paths lead from this area: left (PROT Rune Piece), right (dead end), center (Flowing Water Cane). Use your Escape Talisman to quickly exit the dungeon, then report your success to the Dwarves' Chief and the elves.
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