Zenless Zone Zero Update 1.4: Conquering Sacrifice - Bringer
Zenless Zone Zero's 1.4 update concluded its first major storyline, introduced Miyabi as a playable character, and presented players with a formidable challenge: Sacrifice - Bringer, a powerful artificial monster aiming to absorb a Void Hunter's strength. Bringer is arguably the game's toughest boss to date, and defeating him is crucial for accessing essential endgame upgrade materials. This guide will equip you with the knowledge to overcome this obstacle.
While challenging, Bringer's fight is manageable with the right strategy. He has two phases, each with a separate health bar and unique attacks.
Sacrifice - Bringer: Phase One Attacks
Attack | Parry/Dodge? | Description | Counter Strategy |
---|---|---|---|
Scream | Dodge | AoE explosion upon appearance. | Maintain distance at the start; dodge immediately upon his entry. |
Arm Slap | Parry/Dodge | Slap attack with an enlarged arm. | Parrying deals significant damage; dodging is also effective. |
Arm Slam & Double Hand Slap | Parry (1st hit)/Dodge | Arm slam followed by two slaps from a giant hand. | Parry the slam; dodge backward to avoid the slaps (the arm has minimal forward momentum). |
Hand Slam | Dodge | Giant hand slam attack. | Dodge backward just before impact (after the hand rises). |
Energy Ball & Beam | Dodge | Energy ball followed by a laser beam. | Dodge just before Bringer fully extends his arm. |
Arm Drill | Parry/Dodge | Spinning arm drill attack. | Parrying is highly effective; dodging to the side also works. |
Double Hand Slap | Dodge | Simultaneous attack with arm and giant hand. | Dodge into either swipe or move far enough away. |
Arm Axe Swipe & Slam | Parry/Dodge | Axe swipe followed by an arm slam. | Parry both attacks; dodging to either side avoids both. |
Circle Laser | Dodge | Circular laser across the arena. | Dodge into the laser from right to left. |
Slam & Arm Sword Lunge | Parry/Dodge | Arm slam followed by a sword lunge. | Parry or dodge to either side. |
Sacrifice - Bringer: Phase Two Attacks
Attack | Parry/Dodge? | Description | Counter Strategy |
---|---|---|---|
Summon Hand | Neither | Summons giant hand; charges purple energy. | Attack the eye at the hand's base to remove it and stagger Bringer. |
Conjure Katana | Dodge | Summons a massive katana after full energy charge. | Get out of the red field before the katana slams down. |
Double Katana Slash | Dodge | Two katana swipes. | Dodge through the swipes. |
Lightning Katana Slam | Dodge | Katana slam with lightning bolts. | Avoid the red field and lightning bolt circles. |
Katana Energy Field | Dodge | Katana creates a large explosion. | Get out of the red circle indicating the explosion radius. |
Arm Slam & Explosion | Dodge | Energy slam that explodes. | Dodge away from Bringer after his teleport. |
Fast Laser | Dodge | Faster version of the Phase One circle laser. | Dodge quickly in the same manner as the Phase One laser. |
Arm Axe Slam & Explosion | Parry (axe)/Dodge | Axe slam followed by an explosion. | Parry the axe attacks; avoid the explosion. |
Arm Tentacle | Parry/Dodge | Tentacle slap attack. | Parry or dodge quickly. |
Energy Ball Hand Summon | Dodge | Energy ball summons the hand. | Get out of the affected area before the hand erupts. |
Rotating Lasers | Dodge | Rotating lasers and tracking missiles. | Precise dodging is crucial to avoid lasers and missiles; missiles continue firing after lasers. |
Optimal Teams and Strategies
Bringer is weak to Ice and resistant to Physical damage. Here are some team strategies:
- Mobility is key: Many attacks have short recovery times.
- Exploit positioning: Some explosions have small radii; you can avoid damage by standing behind Bringer.
- Destroy the hand: Destroying the hand when it appears creates a significant damage window and eliminates several attacks.
- Manage Perfect Assists: Save Perfect Assist charges for Phase Two.
Premium Team (High-Damage Output)
Character | Rank | Type | Role |
---|---|---|---|
Miyabi | S | Anomaly | Main DPS |
Yanagi | S | Anomaly | Secondary DPS |
Astra Yao | S | Support | Off-field Support |
Agent Gulliver | S | Damage | Bangboo |
This team excels due to Miyabi's immense damage potential and synergy with Yanagi and Astra.
S-Rank Team (Accessible S-Rank Units)
Character | Rank | Type | Role |
---|---|---|---|
Ellen Joe | S | Attack | Main DPS |
Lycaon | S | Stun | Sub-DPS |
Soukaku | A | Support | Short-term Support |
Butler | S | Supporting | Bangboo |
This team utilizes readily available S-Rank units, focusing on Ellen's Ice damage and Lycaon's Stun and Ice resistance shred.
Free-to-Play Team (A-Rank Units)
Character | Rank | Type | Role |
---|---|---|---|
Anton | A | Attack | Main DPS |
Anby | A | Stun | Sub-DPS |
Nicole | A | Support | Short-term Support |
Electroboo | A | Damage | Bangboo |
This team relies on Anton as the main DPS, utilizing Anby for Stun and Nicole for Support. Expect a longer fight.
The above is the detailed content of Zenless Zone Zero: Sacrifice - Bringer Boss Fight Guide. For more information, please follow other related articles on the PHP Chinese website!

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