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Localization in c#
Many programming projects need to be able to adapt to specific regions and languages. Localization in C# enables developers to provide tailor -made experiences for users of different cultural backgrounds.
Set localization:
First, add a resource file called "Strings.resx" to your project. In this file, create a string resource with an appropriate name (for example, "Hello") and allocate a value for it (for example, "Hello"). Save resource files.
retrieved localized string:
To retrieve the localized string, add and to your program. Subsequently, set
to the required regional.
System.Threading
Example: System.Globalization
CultureInfo.GetCultureInfo
CurrentUICulture
In order to be more finely localized, other resource files can be created using specific language code (for example, Strings.fr.resX is used in French). Add resources to a specific string that is different from the retreat language.
<code class="language-csharp">// 使用默认区域性打印“Hello” Console.WriteLine(Properties.strings.Hello); // 使用法语区域性打印“Salut” Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo("fr-FR"); Console.WriteLine(Properties.strings.Hello); // 使用英语区域性打印“Hello”(回退) Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo("en-US"); Console.WriteLine(Properties.strings.Hello);</code>Other precautions:
Use "FR" instead of "FR-FR" to specify the default French.
Search for resources in order of layering (for example, FR-CA, FR, default).
If the specific string varies depending on the geographical or cultural subtle difference, please create resources in a specific area.
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