In terms of inheritance, C# provides two different technologies to redefine the method in the base class: rewriting and hiding. These two technologies have fundamental differences in terms of working methods and influence on the inheritance chain.
Hidden
Hidden allows you to create a new method of the same name as the foundation Chinese method, but keywords are not used. This method has become a local member of the derived class, hiding the foundation method. When a derived instance calls the hidden method, it will directly execute the implementation of this class, regardless of the inheritance level structure.
Example: override
In this example, the method is hidden in the class
, and the methodclass A { public int Foo(){ return 5;} public virtual int Bar(){return 5;} } class B : A { public new int Foo() { return 1;} //隐藏 public override int Bar() {return 1;} //重写 }is rewritten. When
( instance) calls Foo
, it returns B
because the Bar
in clB
directly. B
Foo
Rewriting 1
B
Foo
In contrast, the rewriting requires
Example:
In the previous example, the method of override
, because in is rewriting.
The difference between hidden and rewriting B
Bar
clB
The choice between hidden and rewriting depends on your specific needs: Bar
1
B
Hidden: Bar
When you want to hide the method of inheritance of the base class and use local implementation, use hidden.
Reworching: When you want to redefine the inheritance method and execute the implementation of the derived class, use the rewriting.
The above is the detailed content of Overriding vs. Shadowing in C#: When Should You Use Each Technique?. For more information, please follow other related articles on the PHP Chinese website!

The main differences between C# and C are syntax, memory management and performance: 1) C# syntax is modern, supports lambda and LINQ, and C retains C features and supports templates. 2) C# automatically manages memory, C needs to be managed manually. 3) C performance is better than C#, but C# performance is also being optimized.

You can use the TinyXML, Pugixml, or libxml2 libraries to process XML data in C. 1) Parse XML files: Use DOM or SAX methods, DOM is suitable for small files, and SAX is suitable for large files. 2) Generate XML file: convert the data structure into XML format and write to the file. Through these steps, XML data can be effectively managed and manipulated.

Working with XML data structures in C can use the TinyXML or pugixml library. 1) Use the pugixml library to parse and generate XML files. 2) Handle complex nested XML elements, such as book information. 3) Optimize XML processing code, and it is recommended to use efficient libraries and streaming parsing. Through these steps, XML data can be processed efficiently.

C still dominates performance optimization because its low-level memory management and efficient execution capabilities make it indispensable in game development, financial transaction systems and embedded systems. Specifically, it is manifested as: 1) In game development, C's low-level memory management and efficient execution capabilities make it the preferred language for game engine development; 2) In financial transaction systems, C's performance advantages ensure extremely low latency and high throughput; 3) In embedded systems, C's low-level memory management and efficient execution capabilities make it very popular in resource-constrained environments.

The choice of C XML framework should be based on project requirements. 1) TinyXML is suitable for resource-constrained environments, 2) pugixml is suitable for high-performance requirements, 3) Xerces-C supports complex XMLSchema verification, and performance, ease of use and licenses must be considered when choosing.

C# is suitable for projects that require development efficiency and type safety, while C is suitable for projects that require high performance and hardware control. 1) C# provides garbage collection and LINQ, suitable for enterprise applications and Windows development. 2)C is known for its high performance and underlying control, and is widely used in gaming and system programming.

C code optimization can be achieved through the following strategies: 1. Manually manage memory for optimization use; 2. Write code that complies with compiler optimization rules; 3. Select appropriate algorithms and data structures; 4. Use inline functions to reduce call overhead; 5. Apply template metaprogramming to optimize at compile time; 6. Avoid unnecessary copying, use moving semantics and reference parameters; 7. Use const correctly to help compiler optimization; 8. Select appropriate data structures, such as std::vector.

The volatile keyword in C is used to inform the compiler that the value of the variable may be changed outside of code control and therefore cannot be optimized. 1) It is often used to read variables that may be modified by hardware or interrupt service programs, such as sensor state. 2) Volatile cannot guarantee multi-thread safety, and should use mutex locks or atomic operations. 3) Using volatile may cause performance slight to decrease, but ensure program correctness.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver Mac version
Visual web development tools

VSCode Windows 64-bit Download
A free and powerful IDE editor launched by Microsoft

EditPlus Chinese cracked version
Small size, syntax highlighting, does not support code prompt function

Atom editor mac version download
The most popular open source editor
