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Most of Destiny 2's weapons can be enhanced by Masterworking them. When a weapon is Masterworked, it gains additional properties such as bonus stats or new perks. Legendary weapons also receive a 10 increase to a random stat that's rolled when the weapon is obtained.
Exotics work a bit differently. Rather than obtain a random stat bump, these weapons gain massive stat increases or new perks. Masterworking an Exotic requires the discovery of an Exotic Catalyst, an item that can drop from certain activities. Most Exotics, but not all, have a Catalyst that Guardians can earn. This guide will cover everything from what Catalysts are to what every single Exotic Catalyst does in Destiny 2.
Updated January 13, 2025, by Charles Burgar: So many Exotics have been added to Destiny 2 over the years that this guide was starting to buckle under its own weight. To help you find all Catalyst effects as quickly as possible, we've overhauled the formatting of this guide to consolidate all of our Catalyst information into easy-to-digest tables, separated by weapon ammo type. We've also added Catalyst information for Revenant's latest weapons: Alethonym and Slayer's Fang.
Exotic Catalysts are a unique item found in a variety of activities. When you receive a Catalyst for a particular Exotic weapon, you can apply that Catalyst to an Exotic weapon from its perk menu. If a weapon does not have a Catalyst slot in its perk menu, it doesn't have one and, therefore, cannot be Masterworked.
These Catalysts will Masterwork a weapon once their Catalyst objective is complete. While the objective varies from Exotic to Exotic, they generally ask for 500 combatant kills while using that weapon.
Once a Catalyst objective is complete, inspect the weapon one more time and apply the Masterwork by hovering over the Catalyst icon. That Exotic weapon is now Masterworked, gaining additional stats or even a new perk.
Virtually every matchmade activity in Destiny 2 has an Exotic Catalyst in its drop table. While the Beyond Light expansion did sunset many of these activities, there are still quite a few ways to earn Catalysts.
Every Exotic weapon in Destiny 2 that has a Catalyst can be farmed from a certain activity. The MIDA Multi-Tool Catalyst, for example, only drops in the Competitive Crucible playlist. Some Exotic Catalysts can drop from a variety of activities, one example being the Trinity Ghoul Catalyst which drops from strikes, Crucible, or Gambit matches
If you're looking for a specific Exotic Catalyst, they are all listed in the nested tables below. Once again, if an Exotic weapon does not have a Catalyst slot in its perk screen, it cannot be Masterworked.
Weapon |
Drop Source |
Catalyst Effect |
---|---|---|
|
Strikes and Nightfalls Get 500 kills |
New perk (Funeral Pyre): |
Alethonym |
Banshee-44 Quest Get 500 kills |
New perk (One for All): Hitting three separate targets in a short period grants a 35% damage buff for 10 seconds. |
|
Strikes, Crucible, Gambit Get 500 kills |
New perk (Unending Curse): Extends the duration of |
|
Banshee-44 Quest Get 700 kills |
New perk (Static Buildup): While Amplified, this weapon gradually gains overcharge. |
|
PvE Combatants Get 500 kills |
New perk (Focused Fire): After a final blow, hold the reload button to swap to a tighter, Close-ranged spread that deals increased damage. |
|
PvE Combatants Get 500 kills |
20 Range |
|
Banshee-44 Quest Get 700 kills |
New perk (Cold Efficiency): Shattering a frozen target refills this weapon's magazine from reserves. |
|
Presage (Expert) Reforge at the Enclave |
New perk (Dark-Forged Trigger): Increased hipfire rate of fire and removes hipfire accuracy penalties. |
|
PvE Combatants 500 kills; complete 100 bounties |
New perk (Chimera): 30 reload speed; after this weapon fires, equipped Kinetic and Power weapons gain a brief period of increased handling and accuracy. |
|
Strikes, Crucible, Gambit Get 700 kills |
New perk (String Theory): Hits against marked targets deal increased damage and have a chance to refund ammo to the magazine. |
|
Stikes and Nightfalls
Get 500 kills and 100 |
New perk (Hidden Hand): 20 range; better target acquisition (grants 15 aim assist). |
|
Strikes and Nightfalls Get 1,000 kills |
25 stability. |
|
Strikes, Crucible, Gambit Get 700 kills |
New perk (Hunter's Trance): 1 magazine size; gain increased handling, reload speed, and weapon range based on the number of stacks of Paracausal Charge. |
|
Spire of the Watcher (Master) Get 700 kills |
New perk (Panoptic Tessellation): Deploying a |
|
Strikes, Crucible, Gambit Get 500 kills |
New perk (Kinetic Tremors): Sustained damage to a target emits a shockwave that damages all nearby targets. |
|
Crucible Get 500 kills |
30 stability. |
|
Strikes, Crucible, Gambit Get 700 kills |
New perk (Unrelenting): 18 reload speed and 27 stability; rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill. |
|
Strikes, Crucible, Gambit Heal 250 Guardians with Noble Rounds |
New perk (Resonant Virtue): Gain two Remnants per final blow instead of one. |
|
Strikes, Crucible, Gambit Get 700 kills |
New perk (Vorpal Weapon): 20 range; deal 20% increased damage against bosses and vehicles. Guardians in Super take 50% more damage. |
|
Banshee-44 Quest Get 500 kills |
New perk (Flying Monster): Final blows with this weapon while airborne grant damage resistance. |
|
Strikes, Crucible, Gambit Get 700 kills |
New perk (Stochastic Vengeance): At x5 |
|
Competitive PvP Land 250 precision kills in PvP |
New perk (No Distractions): Aiming this weapon for a short period reduces flinch. |
|
Crota's End Acquire 35 Oversoul Essence |
New perk (One For Thrall): Hitting three separate targets increases damage, range, handling, and aim assist for a moderate duration. |
|
Exo Stranger Quest Get 700 kills |
New perk (Blast from the Side): Projectiles from the time portal shoot more frequently. |
|
Get Osteo Striga to Level 10 Reforge at the Enclave |
New perk (Osteo Striga Catalyst): Poison final blows return ammo to the magazine. |
|
Zero Hour (Expert) Reforge at the Enclave |
New perk (Disease Vector): Increases nanite damage. Enemies that die with nanites attached to them generate additional nanites. |
|
Strikes, Crucible, Gambit
Get 500 kills and 50 |
New perk (Dragonfly): Precision kills create an elemental damage explosion. |
|
Post-Lightfall Quest Get 700 kills |
New perk (Nano-Entanglement): This weapon's damage type becomes Strand. Final blows with grenades from this weapon create Tangles. |
|
Strikes and Nightfalls Get 1,000 kills while you or anyone in your fireteam is using Rat King |
New perk (Infestation): Improved aim assist and RECOIL direction. Refreshes health on Vermin invisibility trigger. 20 aim assist, RECOIL, and 80 bounce intensity |
|
Banshee-44 Quest Get 700 kills |
New perk (Helping Hand): Final blows charge the weapon. Once charged, your next kill creates a healing burst at your location and leaves a remnant behind that provides restoration to allies. |
|
Operation: Seraph's Shield Reforge at the Enclave |
New perk (pick one):
|
|
Pain and Gain quest
Get 500 kills and 50 |
30 range |
|
Strikes, Crucible, Gambit 500 Cabal kills |
20 reload speed |
|
Nessus kills Get 500 kills and 500 Drang kills |
20 range, 40 handling |
|
Strikes, Crucible, Gambit
Get 500 kills and 100 |
30 range, 20 stability |
|
Crucible Get 300 kills |
New perk (SUROS Ascendance): Increases chance for kills to regen health. 50 RECOIL and bounce intensity. |
|
Strikes, Crucible, Gambit Get 250 multikills |
New perk (Serious Business): When this weapon is fully spun up, the flinch from incoming damage is greatly reduced. |
|
Banshee-44 Quest Get 700 kills |
New perk (Electric Styx): Increases the maximum number of New perk (Eddy Current): Gain reload speed and handling after sprinting or while Amplified. The effect is improved while you're Amplified. |
|
Strikes, Crucible, Gambit Get 500 kills |
New perk (Refined Soul): Dealing a final blow or absorbing a Remnant grants additional increased range, as well as increased mobility and handling for a short time. 15 range, 5 stability |
|
Banshee-44 Quest Get 700 kills |
New perk (Causality Quiver): Perfectly drawn arrows that detonate Sacred Flames increase arrow damage, up to 100%. Striking targets unaffected by |
|
Banshee-44 Quest Get 700 kills |
New perk (Heat of the Moment): While |
|
King's Fall Get 700 kills |
New perk ( |
|
Strikes, Crucible, Gambit Get 700 kills |
New Perk (Osmosis): Using your grenade ability changes this weapon's damage type to match your subclass until you stow it. 2 magazine size. New Perk (Surplus): Increases handling, reload speed, and stability for each fully charged ability. |
|
Banshee-44 Quest Get 700 kills |
New perk (Tunnel Vision): Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration. |
|
Strikes, Crucible, Gambit Get 400 kills |
New perk (Forked Lightning): |
|
Banshee-44 Quest Get 700 kills |
New perk (Shiver Quiver): Freezing a target grants this weapon faster draw speed for a short duration. |
|
Vault of Glass Get 700 kills |
New perk (Calculated Balance): While in full auto mode, final blows with this weapon grant 20% bonus damage, accuracy, and stability for a short duration. |
|
Crucible Get 250 kills |
New perk (Ensemble): Improves handling and reload speed when allies are nearby. |
|
Whetstone Get 700 kills |
New perk (Hadopelagic Tribute): Collecting Stasis Shards gradually overflows the magazine. New perk (Headstone): Precision final blows generate a Stasis Crystal at the target's location. |
|
Starcrossed Reforge at the Enclave |
New perk (pick one):
|
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