Converting Java Serializable Objects to Byte Arrays
In situations where you need to transmit Java objects across a network or store them in a binary format, converting them to byte arrays can be essential. Let's consider a scenario where we have a serializable class AppMessage. To send AppMessage instances over sockets to another machine and reconstruct them from the received bytes, we can follow these steps:
Serialization: Converting an Object to a Byte Array
- Prepare the ByteArrayOutputStream: Create a ByteArrayOutputStream to serve as a temporary storage for the serialized object.
- ObjectOutputStream: Use an ObjectOutputStream to write the object into the ByteArrayOutputStream.
- Flush and Read Bytes: Flush the ObjectOutputStream to ensure all data is written to the byte buffer and retrieve the byte array from ByteArrayOutputStream.
The code snippet for this process:
static byte[] serialize(final Object obj) { ByteArrayOutputStream bos = new ByteArrayOutputStream(); try (ObjectOutputStream out = new ObjectOutputStream(bos)) { out.writeObject(obj); out.flush(); return bos.toByteArray(); } catch (Exception ex) { throw new RuntimeException(ex); } }
Deserialization: Reconstructing an Object from a Byte Array
- Create a ByteArrayInputStream: Convert the byte array back into an input stream using ByteArrayInputStream.
- ObjectInputStream: Create an ObjectInputStream from ByteArrayInputStream to read the object data.
- readObject(): Use the readObject() method to reconstruct the original object from the byte stream.
The corresponding code snippet:
static Object deserialize(byte[] bytes) { ByteArrayInputStream bis = new ByteArrayInputStream(bytes); try (ObjectInput in = new ObjectInputStream(bis)) { return in.readObject(); } catch (Exception ex) { throw new RuntimeException(ex); } }
With these methods in place, you can efficiently send serializable objects, such as AppMessage instances, over networks and reconstruct them on the receiving end.
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