Let's create a Single Player Tic Tac Toe Game with 10 Levels of Increasing Difficulty. The idea is to progressively make the AI opponent more challenging. At level 1, the computer makes random moves, and by level 10, the computer plays near-perfectly.
? Project Structure
multi_level_tic_tac_toe/
│-- index.html
│-- styles.css
└-- script.js
? How the Game Works
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Levels of Difficulty:
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Level 1: The AI makes completely random moves.
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Level 2-5: The AI tries to block or win if possible, otherwise makes random moves.
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Level 6-10: The AI always looks to win or block, making it progressively harder to beat.
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Gameplay:
- Select a difficulty level using the number input (1 to 10).
- Click on an empty cell to make your move.
- The computer will respond based on the selected difficulty.
- The game ends when a player wins or it's a draw.
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Reset Button:
- Resets the game board and allows you to select a new difficulty.
View on GitHub
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