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Generating uniformly distributed random integers within a specified range is a fundamental task in many programming applications. While seemingly trivial, achieving optimal speed, uniformity, flexibility, and seeding requirements can be challenging.
To address these concerns, the C 2011 standard introduced a robust random number library. The below code snippet leverages this library's capabilities to efficiently generate uniformly distributed random integers:
#include <random> std::random_device rd; // Only used once to initialise (seed) engine std::mt19937 rng(rd()); // Random-number engine used (Mersenne-Twister in this case) std::uniform_int_distribution<int> uni(min,max); // Guaranteed unbiased auto random_integer = uni(rng);
This approach offers several advantages:
By utilizing this standardized approach, programmers can efficiently generate uniformly distributed random integers without the need for complex formulas or custom implementations.
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