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Using the base pointer register (%rbp) within inline asm
Inline assembly (inline asm) is a technique that allows the inclusion of assembly language instructions directly within C code. Using inline asm with the base pointer register (%rbp) is a common requirement to perform various tasks. However, it is crucial to understand how to correctly use %rbp within inline asm to avoid issues.
In the provided code example:
void Foo(int &x) { asm volatile ("pushq %%rbp;" // 'prologue' "movq %%rsp, %%rbp;" // 'prologue' "subq , %%rsp;" // make room "movl , -12(%%rbp);" // some asm instruction "movq %%rbp, %%rsp;" // 'epilogue' "popq %%rbp;" // 'epilogue' : : : ); x = 5; }
The goal is to perform some assembly instructions while preserving the current stack frame by pushing and popping %rbp, the base pointer register. However, accessing the variable x after the inline asm results in a segmentation fault. This is because the inline asm modifies the stack frame in a way that corrupts the stored value of %rbp.
Understanding the Problem:
The error arises because the push instruction in the inline asm pushes a value onto the stack in the red zone below %rsp, where the compiler had stored an important value. The red zone is an area of memory reserved for use by the compiler and operating system during function calls. By pushing a value into this area, the inline asm clobbers the stored value, leading to the segmentation fault when trying to access x.
Solution:
To resolve this issue, avoid using the red zone for any stack manipulations within the inline asm. There are several ways to achieve this:
General Guidelines for Using Inline Asm:
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