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Unveiling the Size of an Empty Class Object
Determining the size of an object belonging to an empty class may seem like a trivial inquiry, but it conceals intriguing intricacies.
In C , an empty class is essentially a placeholder, void of any data members or methods. Conventional wisdom might suggest that such an object should occupy no memory space. However, that is not the case.
The Puzzle: Zero or Non-Zero Size?
At first glance, it appears reasonable to expect an empty class object to have a size of 0 bytes. After all, it contains no tangible information. However, attempting to reference or assign a pointer to an empty class object demonstrates that it must have a non-zero size.
The Revealing Experiment
By executing a simple program that creates an empty class object and outputs its size, it becomes evident that the object indeed has a size of 1 byte. This behavior is consistent across various compilers, including Visual C and Cygwin-g .
The Curious Case of the 1-Byte Enigma
The initial surprise stems from the expectation that an empty class object would occupy a size equal to the machine word (typically 32 or 64 bits). However, the 1-byte size allocation is justified by alignment considerations.
Since an empty class object contains no actual data, its alignment is inconsequential. This enables the compiler to allocate a single byte for the object, even if the underlying architecture requires larger alignment for non-empty objects.
Why Not Zero Bytes?
While an empty class object has no relevant data, it must still possess a unique address. This necessity arises from the fundamental rule that distinct objects must have distinct addresses. If an empty class object had a 0-byte size, multiple objects could conceivably occupy the same address, which would violate this principle.
Conclusion
The seemingly trivial task of determining the size of an empty class object unveils subtle nuances inherent in the C language. Despite containing no explicit data, empty class objects require a non-zero size to ensure unique addresses and conform to alignment constraints.
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