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In Golang, you may encounter scenarios where you need to create new instances of types based on their names stored as strings. While this was once possible in older versions of Go, it's no longer straightforward.
Go is a statically typed language, which means that the compiler verifies and enforces data types at compile time. This ensures type safety but also means that creating new instances from string-type names isn't directly supported.
To achieve this, you might consider using reflection, which provides a way to inspect and manipulate objects at runtime. However, reflections can be complex and introduce performance penalties.
One approach using reflections is to maintain a global map[string]reflect.Type. This map can be initialized in the init() function of relevant packages, ensuring that the compiler includes the necessary types in the executable.
You can then use this map to look up the reflect.Type of the desired type and create a new instance using reflect.New. To extract the object into an interface, use reflect.New(yourtype).Elem().Interface().
Alternatively, consider exploring better program structuring that avoids the need for reflections. For instance, utilizing factory methods or maintaining a map[string]func() interface{} with creation functions for different types may provide simpler and more efficient solutions.
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