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Infinity Nikki is a lot of things. It's a cozy game. It's beautiful. It's silly, a bit self-aware, and, of course, fun. It's also a traditional gacha game in a lot of ways, with its Vital Energy system being one of the main ones that isn't the gacha banners themselves. Knowing how and when to spend your Vital Energy will ensure you can engage with the endgame and play the game long-term if you're in the game for the long haul.
You unlock a few ways to spend Vital Energy early on, but other methods will take at least a few days to unlock.
Realm Challenges are where you spend your Vital Energy in Infinity Nikki, primarily on upgrades, progression materials, and the Eureka supplementary gear. If you're a veteran of gacha games, think of the Realm Challenges as Domains from Genshin or the various Trailblaze Energy challenges in Honkai: Star Rail.
If you're new to gachas, the main thing to understand is that if you want a steady supply of Blings and materials to craft and upgrade your outfits, you'll spend a lot of time farming the Realms. Every time you visit a Realm, you spend Vital Energy if you want the rewards.
You'll eventually have access to five Realm Challenges via the Warp Spires, but you unlock access to them very early.
Here is the full list of Realm Challenges:
Realm Challenge |
How To Unlock |
Description |
Vital Energy Cost |
---|---|---|---|
Realm of Escalation |
Unlocked during Chapter One by speaking to Tokar near the Warp Spire outside the Styling Guild. | Spend crafting materials (bugs, plants, animal materials) and Vital Energy to receive Bling, Threads of Purity, and eventually Shiny Bubbles. | Between 10-30 per item provided, based on their rarity. |
Realm of Nourishment |
Unlocked on the addition of the Factions feature. | Trade various materials for Insight, which is needed to improve your Ability Outfits in the Heart of Infinity. You can trade: | 20 Vital Energy per item provided or per kilogram for fish. |
Realm of Eureka |
Unlocked after completing the Well of Fortune dungeon and turning the power back on. | Go through the dungeon again, with moderate changes, in a time trial to earn new or better Eurekas for use in Styling competitions. | 40 Vital Energy per reward collected. |
Realm of The Dark |
Unlocked after you defeat Bouldy. | Fight different variants of Bouldy for variant-specific crafting materials. | 40 Vital Energy per reward collected. |
Realm of Breakthrough |
Unlocked after defeating the boss of Chapter 7. | Fight the chapter 7 boss for Outfit Evolution materials and Eureka. Limited to a single reward claim per week. | 60 Vital Energy per reward collected. You cannot spend more for additional rewards. |
You will always only have a maximum of 350 Vital Energy, and as such a precious resource, it is also one of the most limited — and monetized — in the game. There are three ways to get more of it.
Knowing how to spend Vital Energy is half the battle. The other half is when you use it. Unfortunately, there are no consistent hard and fast rules about spending Vital Energy other than to say, "When it's full, use it." There's no way to store Vital Energy for later, so any you would recharge when it's at its maximum is lost.
There are some best practices about spending Vital Energy as you Progress the game and what you should invest more in overall.
In short, early on, you should spend most of your time in the Realms of Escalation and Nourishment. As you near the end of the main story, around chapter 6, you can start adding the Dark, and Eureka and Breakthrough should be limited to post-campaign grinding.
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