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Duelists in Marvel Rivals are some of the most popular characters on account of their flashy kits and ability to pick up the most number of kills in the team. While all DPS units are called Duelists, they can be divided into two categories, namely those who dive at the enemies and those who stay behind the team.
Hawkeye is one such Duelist who stays behind the team and shoots down enemies with his powerful arrows. If you're interested in playing Hawkeye, here's a detailed guide that will help you learn the character quickly and start firing down your enemies with deadly precisio
Hawkeye is a high-difficulty Duelist who relies on using his bow to shoot down enemies with one single hit. There's no doubt if you haven't been practicing aiming until now, it is time you start doing it if you're planning to play Hawkeye.
The performance of this character is dependent on how well you can aim, as he can shoot down any unit that isn't a Vanguard with one hit if you can land a fully charged shot at their head. However, in a game where everyone's jumping around and is highly mobile, it's hard to land headshots unless you've good aim.
You can always land body shots but then you'll need around two to three hits to take the enemies down which you could be doing with just one. Additionally, you can also deflect enemy projectiles, double jump to reach suitable vantage points and use Hypersonic Arrow to knock down enemies from the sky.
You can also use your ultimate ability to trace enemy movements and shoot their afterimages to deal damage and knock them down. In short, Hawkeye is arguably one of the best DPS units in the game, but the skill required to play him is quite high, and you'll need a lot of practice to get good at him.
If you're interested in becoming a Hawkeye main, here's a rundown of his entire kit:
Normal Attack |
|
---|---|
Piercing Arrow |
Hawkeye charges up his bow and launches a powerful arrow at the enemy. |
Blast Arrow |
Hawkeye can shoot a volley of three explosive arrows over a short distance and deal blast damage to enemies. |
Abilities |
|
Hunter's Sight |
Hawkeye can capture the afterimages of his enemies which is the trail left behind by anyone who has moved from a particular position. He can shoot these afterimages to deal damage to the actual hero. |
Crescent Slash |
Hawkeye can use his blade to deal damage to enemies close to him. |
Hypersonic Arrow |
Hawkeye fires a powerful arrow that can slow down enemies and knock them down from the sky. |
Ronin Slash |
Hawkeye uses his katana to deflect all incoming projectiles. |
Skyward Leap |
Hawkeye can perform a double jump and help him reach elevated platforms. |
Passive |
|
Archer's Focus |
Hawkeye's focus improves when aiming at an enemy allowing him to deal devastating damage with just one hit of Piercing Arrow. |
Team-Up Abilities |
|
Supersensory Vision |
Hawkeye's ability to deal damage to afterimages is shared with Black Widow who can also deal damage to them. |
Hawkeye is all about aiming and the only way to play well is to be good at shooting down enemies with precision. However, there are other areas that you can work on to make your life a little easier in the long run.
As Hawkeye, you should always focus on sticking in the backline. Never try to play upfront as you lack any form of escape and if enemies get too close to you, there's no running from that. You are at your best as this hero when you can shoot down enemies from a distance.
Use your Skyward Leap to set up a vantage point where you have access to your healers while you also have a clear sight of the enemy. Map knowledge will come in handy here as if you can set it up before a round begins, you'll be able to cause problems for your enemies and drive them away from objectives.
Shooting at the head grants you a 9% ultimate charge while shooting at the body only grants you 5%. If you want to charge your ultimate faster, you'll have to shoot in the head.
Always remember that for you, it's one shot and one kill, which means your targets should be healers and DPS units who will die from your Piercing Arrow. However, if you do hit tanks, make sure to focus on the head as you'll deal a lot of damage. Two shots in the head and the tank will back away as they will be critically low.
Once the enemies notice you, they will try to take you down. In such instances, reposition yourself and use your Ronin Slash ability to deflect incoming projectiles. Since you'll be playing from the backline where you'll have access to healers, you won't be easy to kill.
Repositioning is key to playing backline DPS units, especially Hawkeye. Never stay in one place and keep moving around to make it difficult for your enemies to pin you down. This is something that will improve with map knowledge as you learn the spots.
If enemies try to jump at you, it's time to use your close-range abilities namely Crescent Slash and Blast Arrow. You can use Crescent Slash to push enemies behind and Blast Arrow to deal damage to them over a close range. Unless you're super confident with your aim, don't try to use Piercing Arrow when someone like Spider-Man or Psylocke is diving you.
If there's a flying hero, you can use Hypersonic Arrow to knock them down. Additionally, if you time it right, you can stop enemies in their tracks who might be trying to jump at you since you'll be slowing them down if you hit your ability.
Hawkeye's ultimate is extremely valuable, and you shouldn't waste it on damaging tanks. Activate it as soon as you see a DPS or Healer in sight and start shooting their Afterimages. Make sure to shoot fast as the Ultimate will run out, and you only have three shots available to you.
However, those three shots can easily take down any character that isn't a Vanguard, which will provide a massive advantage for your team. If there's a Black Widow in your team, both of you can use it, which means you can take down multiple targets with ease.
While in normal cases, shooting in the head means a kill as long as the target isn't a tank, when it comes to Afterimages, shooting in the head doesn't lead to a kill. As such, you can shoot both in the head or the body of an Afterimage, and it won't make a difference.
One of the best ways to use the ultimate is against flying enemies as they are hard to take down. However, their Afterimages are stationary, and you can force someone like Iron Man or Storm to change their heroes as you can become a nuisance for them from the backline. As long as you're hitting your headshots, your ultimate should always be available to you.
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