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In a JavaScript game engine, jump functionality is triggered by pressing the Space key, while right movement is triggered by pressing the right arrow key. The issue arises when a user presses the right arrow key and then the Space key. In this scenario, the character jumps and stops moving. The goal is to determine if multiple keys are pressed simultaneously to handle these scenarios effectively.
To detect multiple keystrokes, we can use the Event Listener Function:
onkeydown = onkeyup = function(event) { // event object contains information about the key pressed const key = event.keyCode; // Use event.key for modern browsers (more reliable) // map stores the pressed keys and their current states (true/false) const map[key] = event.type == "keydown"; };
This code snippet sets up keydown and keyup event listeners. When a key is pressed, its keyCode is recorded in the map object along with its state (true for pressed, false for released).
To check for multiple keys pressed simultaneously, we can use conditional logic:
if (map[key1] && map[key2] && map[key3]) { // Do something when all three keys are pressed }
This approach allows for comprehensive key combination detection.
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