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Clearing the Canvas for Redrawing
In the realm of canvas manipulation, clearing the canvas for redrawing is a critical step. Whether it's to remove images, compositing effects, or simply prepare for a fresh start, this operation is essential.
The Challenge
After experimenting with composite operations and drawing images, you may encounter the need to clear the canvas for redrawing. Relying on the repeated drawing of rectangles for this purpose is not an optimal solution for efficiency.
The Solution: clearRect
The JavaScript canvas API provides a robust solution for clearing the canvas: the clearRect method. It takes four parameters: (x, y, width, height).
For a canvas element or an OffscreenCanvas object, the usage is straightforward:
// Get the canvas context const context = canvas.getContext('2d'); // Clear the canvas context.clearRect(0, 0, canvas.width, canvas.height);
By setting the width and height to the dimensions of the canvas, you effectively erase the entire canvas, leaving a blank slate for your redrawing adventures.
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