


"All Goroutines Asleep" Error When Using sync.WaitGroup
In your code, you are encountering a "fatal error: all goroutines are asleep - deadlock!" message. This occurs because you are passing a copy of the WaitGroup to each goroutine instead of a reference to the original.
As per the documentation, WaitGroup requires you to pass a pointer to the variable instead of the variable itself. When you pass the actual WaitGroup value, Go makes a copy, resulting in multiple WaitGroup instances with different counts.
The updated code should be:
import "sync" func doWork(wg *sync.WaitGroup) error { defer wg.Done() // Do some heavy lifting... request URL's or similar return nil } func main() { wg := &sync.WaitGroup{} for i := 0; i <p>By passing a pointer, all goroutines reference the same WaitGroup. When they call Done(), it decrements the count in the original WaitGroup, resulting in the expected behavior.</p>
The above is the detailed content of Why Does My Go Code Produce a 'fatal error: all goroutines are asleep - deadlock!' Error with sync.WaitGroup?. For more information, please follow other related articles on the PHP Chinese website!

Go uses the "encoding/binary" package for binary encoding and decoding. 1) This package provides binary.Write and binary.Read functions for writing and reading data. 2) Pay attention to choosing the correct endian (such as BigEndian or LittleEndian). 3) Data alignment and error handling are also key to ensure the correctness and performance of the data.

The"bytes"packageinGooffersefficientfunctionsformanipulatingbyteslices.1)Usebytes.Joinforconcatenatingslices,2)bytes.Bufferforincrementalwriting,3)bytes.Indexorbytes.IndexByteforsearching,4)bytes.Readerforreadinginchunks,and5)bytes.SplitNor

Theencoding/binarypackageinGoiseffectiveforoptimizingbinaryoperationsduetoitssupportforendiannessandefficientdatahandling.Toenhanceperformance:1)Usebinary.NativeEndianfornativeendiannesstoavoidbyteswapping.2)BatchReadandWriteoperationstoreduceI/Oover

Go's bytes package is mainly used to efficiently process byte slices. 1) Using bytes.Buffer can efficiently perform string splicing to avoid unnecessary memory allocation. 2) The bytes.Equal function is used to quickly compare byte slices. 3) The bytes.Index, bytes.Split and bytes.ReplaceAll functions can be used to search and manipulate byte slices, but performance issues need to be paid attention to.

The byte package provides a variety of functions to efficiently process byte slices. 1) Use bytes.Contains to check the byte sequence. 2) Use bytes.Split to split byte slices. 3) Replace the byte sequence bytes.Replace. 4) Use bytes.Join to connect multiple byte slices. 5) Use bytes.Buffer to build data. 6) Combined bytes.Map for error processing and data verification.

Go's encoding/binary package is a tool for processing binary data. 1) It supports small-endian and large-endian endian byte order and can be used in network protocols and file formats. 2) The encoding and decoding of complex structures can be handled through Read and Write functions. 3) Pay attention to the consistency of byte order and data type when using it, especially when data is transmitted between different systems. This package is suitable for efficient processing of binary data, but requires careful management of byte slices and lengths.

The"bytes"packageinGoisessentialbecauseitoffersefficientoperationsonbyteslices,crucialforbinarydatahandling,textprocessing,andnetworkcommunications.Byteslicesaremutable,allowingforperformance-enhancingin-placemodifications,makingthispackage

Go'sstringspackageincludesessentialfunctionslikeContains,TrimSpace,Split,andReplaceAll.1)Containsefficientlychecksforsubstrings.2)TrimSpaceremoveswhitespacetoensuredataintegrity.3)SplitparsesstructuredtextlikeCSV.4)ReplaceAlltransformstextaccordingto


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