Recursive Macros in C/C
Macros in C/C do not support direct recursion. However, it is possible to emulate recursion through a combination of preprocessing techniques and indirection.
Example of a Recursive-like Macro
The following macro simulates recursion using deferred expressions and indirection:
#define EMPTY(...) #define DEFER(...) __VA_ARGS__ EMPTY() #define OBSTRUCT(...) __VA_ARGS__ DEFER(EMPTY)() #define EXPAND(...) __VA_ARGS__ #define pr_id() pr #define pr(n) ((n == 1) ? 1 : DEFER(pr_id)()(n - 1))
Execution Process
When pr(5) is encountered, the following steps occur:
- pr(5) expands to ((5 == 1) ? 1 : DEFER(pr_id)()(5 - 1)).
- The preprocessor paints pr(5) blue (disabling context), preventing it from expanding further.
- DEFER(pr_id)()(5 - 1) becomes OBSTRUCT(pr_id)()(5 - 1) and pr_id () is painted blue.
- EXPAND(pr(5)) expands to ((5 == 1) ? 1 : ((5 - 1 == 1) ? 1 : DEFER(pr_id)()(5 - 1 - 1)))
- Additional expansions are required to complete the recursion.
Recursive Repeat Macro
A more complex example of a recursive-like macro is a repeat macro that executes a specific code block a given number of times:
#define REPEAT(count, macro, ...) \ WHEN(count) \ ( \ OBSTRUCT(REPEAT_INDIRECT) () \ ( \ DEC(count), macro, __VA_ARGS__ \ ) \ OBSTRUCT(macro) \ ( \ DEC(count), __VA_ARGS__ \ ) \ ) #define REPEAT_INDIRECT() REPEAT #define M(i, _) i
This macro can be used as follows:
EVAL(REPEAT(8, M, ~)) // 0 1 2 3 4 5 6 7
Limitations
While emulating recursion through macros is possible, it is generally considered a bad practice due to potential performance implications and code readability issues. Modern C offers alternative mechanisms for recursion, such as lambda expressions and template metaprogramming.
The above is the detailed content of How Can Recursion Be Emulated with C/C Macros?. For more information, please follow other related articles on the PHP Chinese website!

The main differences between C# and C are syntax, memory management and performance: 1) C# syntax is modern, supports lambda and LINQ, and C retains C features and supports templates. 2) C# automatically manages memory, C needs to be managed manually. 3) C performance is better than C#, but C# performance is also being optimized.

You can use the TinyXML, Pugixml, or libxml2 libraries to process XML data in C. 1) Parse XML files: Use DOM or SAX methods, DOM is suitable for small files, and SAX is suitable for large files. 2) Generate XML file: convert the data structure into XML format and write to the file. Through these steps, XML data can be effectively managed and manipulated.

Working with XML data structures in C can use the TinyXML or pugixml library. 1) Use the pugixml library to parse and generate XML files. 2) Handle complex nested XML elements, such as book information. 3) Optimize XML processing code, and it is recommended to use efficient libraries and streaming parsing. Through these steps, XML data can be processed efficiently.

C still dominates performance optimization because its low-level memory management and efficient execution capabilities make it indispensable in game development, financial transaction systems and embedded systems. Specifically, it is manifested as: 1) In game development, C's low-level memory management and efficient execution capabilities make it the preferred language for game engine development; 2) In financial transaction systems, C's performance advantages ensure extremely low latency and high throughput; 3) In embedded systems, C's low-level memory management and efficient execution capabilities make it very popular in resource-constrained environments.

The choice of C XML framework should be based on project requirements. 1) TinyXML is suitable for resource-constrained environments, 2) pugixml is suitable for high-performance requirements, 3) Xerces-C supports complex XMLSchema verification, and performance, ease of use and licenses must be considered when choosing.

C# is suitable for projects that require development efficiency and type safety, while C is suitable for projects that require high performance and hardware control. 1) C# provides garbage collection and LINQ, suitable for enterprise applications and Windows development. 2)C is known for its high performance and underlying control, and is widely used in gaming and system programming.

C code optimization can be achieved through the following strategies: 1. Manually manage memory for optimization use; 2. Write code that complies with compiler optimization rules; 3. Select appropriate algorithms and data structures; 4. Use inline functions to reduce call overhead; 5. Apply template metaprogramming to optimize at compile time; 6. Avoid unnecessary copying, use moving semantics and reference parameters; 7. Use const correctly to help compiler optimization; 8. Select appropriate data structures, such as std::vector.

The volatile keyword in C is used to inform the compiler that the value of the variable may be changed outside of code control and therefore cannot be optimized. 1) It is often used to read variables that may be modified by hardware or interrupt service programs, such as sensor state. 2) Volatile cannot guarantee multi-thread safety, and should use mutex locks or atomic operations. 3) Using volatile may cause performance slight to decrease, but ensure program correctness.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

WebStorm Mac version
Useful JavaScript development tools

Dreamweaver Mac version
Visual web development tools

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.

SublimeText3 Mac version
God-level code editing software (SublimeText3)
