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You can never have too much life. That's just as true in the real world as it is in the world of Magic: The Gathering. But rarely is having a bunch of extra life points a path to victory. Sure, you can't lose, but having more life than your opponents doesn't necessarily mean you're winning either.
Unless, of course, you're playing with Linden, the Steadfast Queen. With Linden at the helm, every attack brings your life total higher while reducing your opponents, and there are many ways for white mages to gain power while simultaneously gaining life. Read on to discover how Linden could be your next commander.
Linden is a pretty simple commander. For three white mana you get a 3/3 body that doesn't need to tap to attack and gives you one life whenever a white creature you control attacks.
Obviously, the more creatures you have, the more creatures can attack, and the more life you can gain. Thus, any deck that revolves around Linden will want lots of creatures and also lots of ways to further enhance your aggressive life gain.
Besides already making any Linden deck feature mostly creatures, you can get even more creatures onto the table with token generators. The best ones will generate tokens whenever you gain life, producing a feedback loop where the more life you gain, the more creatures you can attack with, resulting in more life.
There are also a bunch of white cards that can trigger more life gain or token generation whenever you gain a creature, resulting in geometrically more life gained and creatures created. Eventually, you have so much life that the traditional path to Commander victory of dealing 40 damage becomes functionally impossible. Meanwhile, you've got so many creatures that you can overwhelm most defenses.
Remember, just because you have a ton of life doesn't mean you're invincible. Commander damage is still lethal, and you can always run out of cards to draw in your library.
As previously discussed, a Linden life gain deck is going to need three things: lots of creatures, lots of ways to turn those creatures into life gain, and lots of ways to turn life into offensive power. There are also going to be a few great cards that turn life gain into more life gain, as well as cards that provide alternate win conditions based on the amount of life you have.
Besides that, you'll want the usual white staple spells to deal with threats, provide a few combat tricks, and clear the board.
Linden already provides some life gain whenever you attack, but white has many ways of making you gain even more life. Soul Warden is perhaps the best of the bunch, but there are other one-drops with either a life gain trigger or lifelink, such as Ocelot Pride, Lunarch Veteran, Soul's Attendant, Speaker of the Heavens, or Guide of Souls.
A lot of these trigger whenever a creature enters the battlefield, which makes them even better when combined with the token generators later on.
At two mana, you've got cards like Daxos, Blessed by the Sun, Suture Priest, Lifecreed Duo, and Impassioned Orator. There are also cards like Angel of Vitality, Rhox Faithmender, Leyline of Hope, and Cleric Class that provide more life whenever you gain life.
Life gain alone isn't enough to keep you safe. You need power, and that means having cards like Serra Ascendant, Essence Channeler, Ajani's Pridemate, Elenda's Hierophant, Heliod, Sun-Crowned, and Nykthos Paragon to turn every point of life gained into power on a creature (usually in the form of 1/ 1 tokens).
Archangel of Thune is particularly powerful as it provides those 1/ 1 tokens to every creature you control rather than just a single one.
Other creatures and enchantments can turn life gained into cards drawn. Rumor Gatherer, Dawn of Hope, Sigarda's Splendor, and Well of Lost Dreams all make gaining life and high life totals a potent source of spells.
Much of your life gain revolves around having or creating lots of creatures, and nothing helps that strategy more than token generators like Adeline, Resplendent Cathar, Mentor of the Meek, Defiler of Faith, Keeper of the Accord, Crested Sunmare, and Book of Exalted Deeds. More creatures means more life means more power.
Life on its own doesn't mean victory, but there are a few cards that offer a path to victory by achieving truly stupendous quantities of life points.
For creatures, Angel of Destiny and Felidar Sovereign provide different paths to success. Felidar Sovereign is perhaps the simplest 'you win' card as it states you need merely have 40 or more life, but gaining 15 more life than you started with is still relatively simple for Linden.
Aetherflux Reservoir provides a method of turning your life points into (usually) lethal damage for an opponent, and Halo Fountain can turn all your creatures into a victory that doesn't even look to life points or damage dealt.
There's no reason to avoid playing staple white spells in a mono-white deck. Esper Sentinel, Welcoming Vampire, Mentor of the Meek, and Sun Titan all do good things for the deck. Swords to Plowshares, Path to Exile, Generous Gift, and Stroke of Midnight make a solid suite of removal spells.
Fumigate, Austere Command, and Martial Coup all clear the board, as does Ajani, Strength of the Pride (some even produce tokens while they're at it). Storm Herd will often produce so many tokens that your opponents' only hope is to clear the board themselves.
Finally, Akroma's Will and Unbreakable Formation both break stalemates, and Sol Ring, Mind Stone, Pearl Medallion, Knight of White Orchid, and Oketra's Monument boost your mana production or make things cheaper to cast.
Here’s a sample deck list for Linden, the Steadfast Queen.
Linden, The Steadfast Queen Commander Deck List |
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Commander (1) |
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Linden, The Steadfast Queen | Creatures (35) | |||
Esper Sentinel | Ocelot Pride | Lunarch Veteran | Soul Warden | Serra Ascendant |
Guide of Souls | Speaker of the Heavens | Daxos, Blessed by the Sun | Essence Channeler | Knight of Dawn's Light |
Lifecreed Duo | Dawn of Hope | Knight of the White Orchid | Ajani's Pridemate | Voice of the Blessed |
Angel of Vitality | Adeline, Resplendent Cathar | Enduring Innocence | Elenda's Hierophant | Rumor Gatherer |
Heliod, Sun-Crowned | The Gaffer | Mentor of the Meek | Welcoming Vampire | Defiler of Faith |
Keeper of the Accord | Twinblade Paladin | Rhox Faithmender | Archangel of Thune | Crested Sunmare |
Sunscorch Regent | Angel of Destiny | Nykthos Paragon | Sun Titan | Felidar Sovereign |
Planeswalkers (2) |
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Ajani, Strength of the Pride | Elspeth Tirel | Sorcery (5) | ||
Cut a Deal | Fumigate | Austere Command | Martial Coup | Storm Herd |
Instants (6) |
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Swords to Plowshares | Path to Exile | Generous Gift | Stroke of Midnight | Unbreakable Formation |
Akroma's Will | Enchantments (6) | |||
Authority of the Consuls | Cleric Class | Book of Exalted Deeds | Path of Bravery | Sigarda's Splendor |
Leyline of Hope | Artifacts (9) | |||
Sol Ring | Mind Stone | Pearl Medallion | Halo Fountain | Caduceus, Staff of Hermes |
Oketra's Monument | Aetherflux Reservoir | Well of Lost Dreams | Cosmos Elixir | Lands (36) |
Castle Ardenvale | Minas Tirith | War Room | Nykthos, Shrine to Nyx | Radiant Fountain |
Rogue's Passage | Secluded Steppe | Reliquary Tower | Kabira Crossroads | Emeria, the Sky Ruin |
Plains (26) | Some of the cards above are out of the price range for more casual Magic players, so we’ve got some budget substitutionslisted below. | Haazda Marshal, Loyal Warhound | ||
Ocelot Pride | Soul's Attendant, Suture Priest, Impassioned Orator | |||
Serra Ascendant | Healer's Hawk | |||
Adeline, Resplendent Cathar | Celestial Unicorn, Resplendent Angel | |||
Archangel of Thune | Valkyrie Harbinger | |||
Crested Sunmare | Reverent Hoplite | |||
Akroma's Will | Make a Stand, Your Temple is Under Attack | |||
Halo Fountain | Horn of Gondor, Spear of Heliod, Court of Grace, Griffin Aerie | |||
Aetherflux Reservoir | Angelic Accord, Test of Endurance | |||
Nykthos, Shrine to Nyx | Temple of the False God, Karoo | |||
Emeria, the Sky Ruin | Idyllic Grange, New Benalia, Mistveil Plains |
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