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Ayli, Eternal Pilgrim is one of the commanders available in Magic: The Gathering's Foundations set. While the card isn't new, it had only seen a reprint on The List since its debut in 2016's Oath of the Gatewatch. With Foundations, many players are re-introduced to this card.
Ayli, Eternal Pilgrim is a unique Orzhov (white/black) commander that is a mixture of a sacrifice and lifegain deck. Luckily, Orzhov is one of the best color combinations for both these strategies, making it easier to blend the two together to make a formidable Commander deck with Ayli, Eternal Pilgrim at the helm.
Commander: Ayli, Eternal Pilgrim |
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Sorin, Vengeful Bloodlord |
Ajani's Pridemate |
Archangel of Thune |
Blood Artist |
Corpse Knight |
Crested Sunmare |
Cruel Celebrant |
Daxos, Blessed by the Sun |
Elas il-Kor, Sadistic Pilgrim |
Elenda's Hierophant |
Enduring Tenacity |
Essence Channeler |
Felidar Sovereign |
Guide of Souls |
Heliod, Sun-Crowned |
Jacked Rabbit |
Kambal, Consul of Allocation |
Karlov of the Ghost Council |
Liesa, Forgotten Archangel |
Qala, Ajani's Pridemate |
Rhox Faithmender |
Skirsdag High Priest |
Solemn Simulacrum |
Soul Warden |
Soul's Attendant |
Speaker of the Heavens |
Starscape Cleric |
Sunscorch Regent |
Suture Priest |
Vito, Thorn of the Dusk Rose |
Vizkopa Guildmage |
Voice of the Blessed |
Zulaport Cutthroat |
Debt to the Deathless |
Fumigate |
Gift of Estates |
Revival // Revenge |
Generous Gift |
Inkshield |
Path to Exile |
Swords to Plowshares |
Aetherflux Reservoir |
Arcane Signet |
Orzhov Signet |
Pristine Talisman |
Sol Ring |
Talisman of Hierarchy |
Wayfarer's Bauble |
Angelic Accord |
Authority of the Consuls |
Bastion of Remembrance |
Bitterblossom |
Black Market |
Black Market Connections |
Blind Obedience |
Cleric Class |
Dictate of Erebos |
Exquisite Blood |
Grave Pact |
Hidden Stockpile |
March of the Canonized |
Meathook Massacre II |
Sanguine Bond |
Skrelv's Hive |
Test of Endurance |
Blighted Steppe |
Castle Ardenvale |
Castle Lochtwain |
Caves of Koilos |
Command Tower |
Concealed Courtyard |
Fetid Heath |
High Market |
Isolated Chapel |
x13 Plains |
Restless Fortress |
x9 Swamp |
Tainted Field |
Vault of the Archangel |
The decklist contains 32 creatures, four sorceries, four instants, seven artifacts, 17 enchantments, and 34 lands. Most of the creatures either gain you life, or benefit from gaining you life, while enchantments provide sacrifice outlets and board control.
The commander of the deck, Ayli, Eternal Pilgrim is your primary value engine. You can always sacrifice a creature to get a lifegain trigger so long as you have one mana to pay. It can also be used as removal so long as you have ten more life than your starting total, something easy to accomplish in the deck.
The benefit of using Ayli, Eternal Pilgrim is you do not need it on the battlefield for your deck to function. The hybrid lifegain and sacrifice strategy works without it, Ayli just makes it easier to control the battlefield once you have enough life to start exiling any nonland permanents.
Dictate of Erebos and Grave Pact have essentially the same effect, though Grave Pact costs slightly less to cast. They both turn all of your creatures being sacrificed into forced sacrifice for your opponents. It doesn't matter how strong or weak the creature you sacrifice is, so long as it dies both of the enchantments will trigger.
If both Dictate of Erebos and Grave Pact are on the battlefield and a creature dies, they will both be triggered, forcing two sacrifices to happen for one creature dying.
Notably, Dictate of Erebos and Grave Pact only care if a creature you control dies. This means that even if you don't sacrifice a creature, your opponents won't want to attack into since a chump blocker dying will force your opponents to need to sacrifice creatures.
Jacked Rabbit is one of the most useful creatures in the entire deck. Ravenous will let it enter with a ton of 1/ 1 counters, which then leads to not just bigger stats, but more 1/1 Rabbit tokens onto the battlefield. These tokens will all trigger cards that gain life when a creature enters, which can give you a ton of life with one swing.
If need be, Jacked Rabbit can be sacrificed to Ayli's effect to gain life equal to its toughness. If you manage to get a ton of counters onto Jacked Rabbit, this can lead to a ton of lifegain with one Ayli activation to recover from low life totals or make sure you stay ten life over your starting total to use Ayli's removal effect.
Eledna's Hierophant is a creature you want on the battlefield as quickly as possible once you can consistently start gaining life. It'll slowly grow in stats, and thanks to having flying, can become an evasive attacker if your opponents don't have a way to block it.
Elenda's Hierophant synergizes well with Ayli since the life you'll gain when you sacrifice Elenda's Hierophant to Ayli is very high since it'll likely have high toughness. This then turns into a ton of 1/1 Vampire tokens which then trigger all your lifegain abilities while giving you more sacrifice fodder.
An Ayli, Eternal Pilgrim deck is all about constantly gaining life while pushing your advantage through board control. Cards that gain life when a creature enters are very important such as Soul Warden, Soul's Attendant, and Suture Priest. In addition, cards that burn when a creature dies are great too such as Blood Artist, Zulaport Cutthroat, and Curel Celebrant.
To add even more lifegain opportunities to the mix, enchantments that create creature tokens are especially useful. This triggers the lifegain abilities when creatures enter, and gives you sacrifice fodder for Ayli for more lifegain triggers and removal.
These permanents include cards like Bitterblossom, Skrelv's Hive, March of the Canonized, and Black Market Connections, the last of which can also provide you with ramp and card draw.
There are multiple cards that get 1/ 1 counters when you gain life, which makes them both solid and combat and a good choice to sacrifice with Ayli to gain a ton of life. Ajani's Pridemate, Voice of the Blessed, and Elenda's Hierophant are some of these cards. Archangel of Thune is the best of them, since it'll put a 1/ 1 counters on all your creatures when you gain life instead of just itself.
The cards that get counters when you gain life will get a counter for each lifegain trigger. So if multiple effects go off that gain a life, each one will trigger them separately. For example, if Soul Warden is on the battlefield and three creatures enter at the same time, Soul Warden will trigger three times and cause these creatures to trigger three times for three total counters.
The primary win condition of the deck is out-grinding your opponents. With lifegain decks, it's all about building up such a high life total that it becomes near-impossible to be taken out of the game through traditional means.
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