How to Achieve a Fake Deskewing Effect on a Set of Points Using cv::warpPerspective
Problem Statement
The goal is to apply a perspective transformation to a set of points to obtain a deskewing effect, similar to the one shown in the following video:
[Video Link](http://nuigroup.com/?ACT=28&fid=27&aid=1892_H6eNAaign4Mrnn30Au8d)
Result Analysis
The provided sample image and code demonstrate the deskewing effect, but it's not accurate. Specifically, the transformed image doesn't contain the entire ROI and the aspect ratio is incorrect.
Correcting the Errors
To fix the issues, the following changes were made to the code:
- Ensuring the same vertex order: The points in both source and destination vectors must be in the same order (e.g., top-left, bottom-left, bottom-right, top-right).
- Customizing the output image size: To properly contain the ROI, the destination image size should be set to the size of the bounding rectangle around the original points.
- Optimizing for speed: To enhance performance, the affine transform functions (getAffineTransform() and warpAffine()) were used instead of the general perspective transform functions.
Updated Code
void main() { cv::Mat src = cv::imread("r8fmh.jpg", 1); // Points representing the corners of the paper vector<point> not_a_rect_shape; not_a_rect_shape.push_back(Point(408, 69)); not_a_rect_shape.push_back(Point(72, 2186)); not_a_rect_shape.push_back(Point(1584, 2426)); not_a_rect_shape.push_back(Point(1912, 291)); // Debug drawing of the points const Point* point = ¬_a_rect_shape[0]; int n = (int)not_a_rect_shape.size(); Mat draw = src.clone(); polylines(draw, &point, &n, 1, true, Scalar(0, 255, 0), 3, CV_AA); imwrite("draw.jpg", draw); // Rotated rectangle around the points RotatedRect box = minAreaRect(cv::Mat(not_a_rect_shape)); // Source and destination vertex points Point2f pts[4]; box.points(pts); Point2f src_vertices[3]; src_vertices[0] = pts[0]; src_vertices[1] = pts[1]; src_vertices[2] = pts[3]; Point2f dst_vertices[3]; dst_vertices[0] = Point(0, 0); dst_vertices[1] = Point(box.boundingRect().width - 1, 0); dst_vertices[2] = Point(0, box.boundingRect().height - 1); // Affine transform matrix Mat warpAffineMatrix = getAffineTransform(src_vertices, dst_vertices); // Transformation and output image cv::Mat rotated; cv::Size size(box.boundingRect().width, box.boundingRect().height); warpAffine(src, rotated, warpAffineMatrix, size, INTER_LINEAR, BORDER_CONSTANT); imwrite("rotated.jpg", rotated); }</point>
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