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io_service::run() initiates the event loop and processes incoming and outgoing network events. It blocks until certain conditions are met:
Handlers are callbacks that are invoked by the io_service to perform asynchronous operations or process events. Asynchronous operations, initiated using async_ functions, create work for the io_service.
Blocking Events:
io_service::run() blocks when there is work to be done or handlers to dispatch. For example:
Unblocking Events:
io_service::run() unblocks when all of the following conditions are met:
When socket.async_receive() is called, work is added to the io_service to read data from the socket. io_service::run() will block until the data is received or an error occurs, waiting for the handle_async_receive callback to be invoked.
In Example 3a, io_service::work is used. This object prevents the io_service from running out of work, ensuring that the threads executing io_service::run() will continue running. When the work object is destroyed, the io_service runs out of work and io_service::run() unblocks.
It's generally recommended to avoid mixing synchronous and asynchronous operations. This can make the code more complex and difficult to understand. Synchronous operations can be converted to asynchronous ones using Boost.Asio's async_ functions.
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