Home >Web Front-end >JS Tutorial >How to Create a Stunning Atmospheric Glow Around a Three.js Earth Rendering?
This detailed response provides a solution to creating an Earth-like atmosphere effect using Three.js and GLSL. The approach involves rendering a planet with an additional ellipsoid representing the atmosphere. By interpolating colors and applying light scattering effects, the result is a stunning, atmospheric glow around the Earth.
The solution relies on custom vertex and fragment shaders:
Vertex Shader:
Fragment Shader:
The shader is optimized for performance and accuracy, allowing for atmospheric rendering at larger distances. The provided sample uniforms and source codes can be customized to achieve desired atmospheric effects.
The implementation includes modified Earth rendering code to add the atmosphere pass. The result is visually appealing, providing a realistic representation of Earth with an atmosphere.
The solution also includes improvements for rendering distant planets and stars. The source code and additional insights are available for reference, along with impressive visual representations of the atmospheric effects achieved.
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