Performance Implications of the instanceof Operator in Java
Using the instanceof operator extensively has sparked concerns about its potential performance impact. Though OO design generally discourages its use, the question remains: does instanceof hinder performance significantly compared to alternatives?
Performance Comparison
To assess the performance of instanceof, a benchmark was conducted comparing it to three other approaches:
- Object-Oriented: Using an abstract class with overridden test methods.
- Type ID: Utilizing an integer primitive as a "type ID" for each subclass, facilitating bitmask comparisons.
- getClass() == _.class: Directly comparing the getClass() return value with a known class reference.
Benchmark Results
The benchmark revealed that in Java 1.8:
- instanceof outperformed all alternatives, averaging around 39 nanoseconds per operation.
- getClass() followed closely at almost the same speed (just 0.22% slower).
- Alternatives using type IDs and object-oriented inheritance were notably slower, taking 16.91% and 21.42% longer respectively.
Performance Implications
The benchmark results suggest that:
- Nitpicking: Optimizing instanceof performance may not be a significant concern unless the application is extremely performance-sensitive.
- Focus: In most cases, focusing on proper design rather than micro-optimizing instanceof usage is more effective.
Conclusion
While instanceof may not be the optimal solution in all scenarios, it is a performant choice in Java 1.8. If performance is paramount, consider using getClass() instead, which offers comparable speed. However, premature optimization of instanceof usage should generally be avoided.
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