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Sending WebSocket Updates to a Unique Client in Go Using Gorilla
Many applications need the ability to send WebSocket messages to specific clients. While the Gorilla chat example demonstrates broadcasting, it does not provide a starting point for applications that require targeted messaging. This article delves into how to achieve client-specific messaging effectively.
Messaging to a specific client requires writing directly to their connection using NextWriter or WriteMessage. To identify a specific connection, consider passing a pointer to a custom type that contains additional state associated with the connection.
Alternatively, you can modify the Gorilla hub to support targeted messaging by implementing the following steps:
By sending messages as message objects that include the target client ID, the hub can selectively route updates to specific clients, enabling fine-grained WebSocket communication in your Go applications.
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