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Decoding Socket Send Data to Resolve 'TypeError: a bytes-like object is required, not 'str'
In an attempt to modify user input via UDP sockets, the provided code yields an error indicating that a bytes-like object is required instead of a string. To rectify this issue, the code needs to encode the input message before sending it.
In Python 3, strings are Unicode by default, while communication over sockets expects byte data. To ensure compatibility, the message should be converted to bytes using the encode() method. Here's the corrected segment:
clientSocket.sendto(message.encode(), (serverName, serverPort))
Additionally, on the receiving end of the UDP server, the message should be decoded to match the encoding specified on the client side:
modifiedMessage, serverAddress = clientSocket.recvfrom(2048).decode()
By applying these modifications, the code will correctly handle the conversion of data between Unicode strings and byte-like objects required for socket communications.
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