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HomeBackend DevelopmentC++Why Are Stack Memory Sizes So Limited When Heap Memory is Not?

 Why Are Stack Memory Sizes So Limited When Heap Memory is Not?

Why is Stack Memory Size So Limited?

When allocating memory on the heap, the only constraint is the availability of free RAM. In contrast, the size of the stack memory allocated for a thread is typically much more restricted, around 1 MB. This limitation defies the question: why can't we create objects of arbitrary size on the stack?

Technical Constraint: Continuous Memory Allocation

The key difference between heap and stack memory allocation lies in the management. The stack must be stored in contiguous memory locations, meaning it cannot be arbitrarily allocated as needed. Instead, the system must reserve virtual addresses for this purpose.

Thread Creation Limit

The size of the reserved virtual address space directly impacts the maximum number of threads that can be created. For example, in a 32-bit application with a 2GB virtual address space, a 2MB stack restricts the threading limit to 1024 threads. This limit becomes particularly limiting for applications like web servers.

Legacy Considerations on 64-bit Platforms

While 64-bit platforms offer a much larger virtual address space, stack size limits have been retained. This is likely due to established best practices and the absence of a perceived need for massive stacks. Developers are encouraged to allocate large objects on the heap and manually adjust the stack size if absolutely necessary.

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