Issue:
You need to create a JPanel that draws rectangles that remain visible even when the repaint method is called repeatedly.
Proposed Solution:
Instead of creating a list of rectangles and redrawing them every time the JPanel is repainted, consider using a BufferedImage as the painting surface. This approach allows for persistent drawing that won't disappear during repaints.
Implementation:
Example Code:
<code class="java">class MyPanel extends JPanel { private BufferedImage canvasImage; // ... @Override public void paintComponent(Graphics g) { super.paintComponent(g); g.drawImage(canvasImage, 0, 0, this); } }</code>
By using this approach, the rectangle will remain visible on the JPanel even after repeated repaint calls, as it is drawn directly on the BufferedImage.
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