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How to Create a Pixelated Grid in Java for Precise Color Manipulation?

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2024-10-27 15:16:29601browse

How to Create a Pixelated Grid in Java for Precise Color Manipulation?

Creating a Pixel Grid in Java

For aspiring pixel editors, designing a grid system that allows for precision color manipulation can be daunting. However, Java offers some useful components that can streamline the process.

JButton as a Grid Cell

Initially, using JButtons as grid cells may seem inefficient. While it allows for individual cell modification, it becomes cumbersome when working with numerous cells.

Alternative Grid Implementation

A more effective solution is to utilize the drawImage() method and scale mouse coordinates. This technique creates larger "pixels" while retaining grid-like behavior.

Example Code

The following code demonstrates this approach:

<code class="java">import javax.swing.*;
import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;
import java.awt.image.BufferedImage;

public class Grid extends JPanel implements MouseMotionListener {

    private BufferedImage img;
    private int imgW, imgH, paneW, paneH;

    public Grid(String name) {
        super(true);
        // Load an image icon
        Icon icon = UIManager.getIcon(name);
        imgW = icon.getIconWidth();
        imgH = icon.getIconHeight();
        // Calculate panel dimensions
        this.setPreferredSize(new Dimension(imgW * 10, imgH * 10));
        // Create an image buffer
        img = new BufferedImage(imgW, imgH, BufferedImage.TYPE_INT_ARGB);
        // Draw the icon to the buffer
        Graphics2D g2d = (Graphics2D) img.getGraphics();
        icon.paintIcon(null, g2d, 0, 0);
        g2d.dispose();
        // Register mouse motion listener
        this.addMouseMotionListener(this);
    }

    @Override
    protected void paintComponent(Graphics g) {
        paneW = this.getWidth();
        paneH = this.getHeight();
        // Draw the buffered image
        g.drawImage(img, 0, 0, paneW, paneH, null);
    }

    @Override
    public void mouseMoved(MouseEvent e) {
        // Scale mouse coordinates based on panel dimensions
        Point p = e.getPoint();
        int x = p.x * imgW / paneW;
        int y = p.y * imgH / paneH;
        // Retrieve and display color information at the grid location
        int c = img.getRGB(x, y);
        this.setToolTipText(x + "," + y + ": "
                + String.format("%08X", c));
    }

    @Override
    public void mouseDragged(MouseEvent e) {
    }

    public static void main(String[] args) {
        // Create a JFrame and add the Grid panel
        JFrame f = new JFrame();
        f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        f.add(new Grid("Tree.closedIcon"));
        f.pack();
        f.setVisible(true);
    }
}</code>

Usage

  1. Create a Grid object passing an icon name (e.g., "Tree.closedIcon").
  2. Add the grid to a JFrame.
  3. Run the application.

Result

The grid will be displayed, allowing users to move the mouse over the pixelated image while obtaining color information for each cell.

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