Drawing a Rectangle with Pygame
In Python, you can draw a rectangle on a Pygame display by utilizing the pygame.draw.rect function.
Syntax
The syntax for pygame.draw.rect is as follows:
pygame.draw.rect(surface, color, rect, width=0)
where:
- surface is the surface on which you want to draw the rectangle.
- color is the color of the rectangle. It can be a tuple of three integers representing RGB values (e.g., (255, 0, 0) for red) or a pygame.Color object.
- rect is a pygame.Rect object representing the dimensions and position of the rectangle.
- width (optional) is the width of the rectangle's border. If omitted, it defaults to 0, resulting in a filled rectangle.
Example
Here's an example of how to draw a blue rectangle in a Pygame window:
<code class="python">import pygame # Initialize Pygame pygame.init() # Set up the display DISPLAY = pygame.display.set_mode((500, 400), 0, 32) # Create the colors WHITE = (255, 255, 255) BLUE = (0, 0, 255) # Fill the display with white DISPLAY.fill(WHITE) # Draw the rectangle pygame.draw.rect(DISPLAY, BLUE, (200, 150, 100, 50)) # Update the display pygame.display.update() # Keep the window open until the user quits while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit()</code>
This code creates a 500x400 pixel white display. It then draws a blue rectangle with coordinates (200, 150) and dimensions (100, 50).
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