Update JLabel with Results of Long-Running Task
Problem:
You aim to create a program that continuously pings a server and updates the ping results in a JLabel.
Initial Approach:
Your first attempt involved calling the setPing() method once within the formWindowOpened() event. While this worked, it only performed the task once.
Second Approach:
Subsequent efforts introduced an infinite loop within formWindowOpened(). However, this approach failed to execute the setPing() method even once.
Solution using Swing Timer and SwingWorker:
To address this issue, consider utilizing a Swing Timer to schedule the execution of a long-running task (in this case, the setPing() method) at predefined intervals. This approach leverages a SwingWorker to execute the setPing() method on a separate thread, enabling responsiveness and avoiding GUI freezing.
Here's a code snippet that implements this approach:
<code class="java">import java.awt.event.*; import javax.swing.*; import java.net.Socket; public class LabelUpdateUsingTimer { static String hostnameOrIP = "stackoverflow.com"; int delay = 5000; JLabel label = new JLabel("0000"); LabelUpdateUsingTimer() { label.setFont(label.getFont().deriveFont(120f)); ActionListener timerListener = new ActionListener() { @Override public void actionPerformed(ActionEvent e) { new PingWorker().execute(); } }; Timer timer = new Timer(delay, timerListener); timer.start(); JOptionPane.showMessageDialog( null, label, hostnameOrIP, JOptionPane.INFORMATION_MESSAGE); timer.stop(); } class PingWorker extends SwingWorker { int time; @Override protected Object doInBackground() throws Exception { time = pingTime(); return new Integer(time); } @Override protected void done() { label.setText("" + time); } }; public static int pingTime() { Socket socket = null; long start = System.currentTimeMillis(); try { socket = new Socket(hostnameOrIP, 80); } catch (Exception weTried) { } finally { if (socket != null) { try { socket.close(); } catch (Exception weTried) {} } } long end = System.currentTimeMillis(); return (int) (end - start); } public static void main(String[] args) { Runnable r = new Runnable() { @Override public void run() { new LabelUpdateUsingTimer(); } }; SwingUtilities.invokeLater(r); } }</code>
In this code:
- Swing Timer repeatedly schedules the execution of the PingWorker.
- SwingWorker executes setPing() in the background, updating the GUI on completion.
This approach ensures that the long-running task does not block the GUI thread, maintaining responsiveness while updating the JLabel with ping results at regular intervals.
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